The main intention of this project is to support the SNNS (Stuttgart Neural Net Simulator) with patches, bugfixes, tools and add on developments. Second target is to publish useful links and information about the SNNS.
Sxta is a C#-based component architecture for distributed simulation on P2P systems. It is based on Std. IEEE 1516 as distributed simulation Standard. Sxta uses AOP mechanisms that generate classes at runtime inheriting from base ones.
A portable object-oriented hardware accelerated 2D engine.
An operational platform for developping multi-OS GUI (front-end) for relational databases. No programming is required: the developer has just to write an XML file that describes the required applications. http://www.laisseznousvivre.com/sashipamelba/
Scalable Cluster Environment (SCE) is a set of interoperable opensource tools that enable users to build and use Beowulf cluster effectively to solve their problems.
Squrelayerproxy is a project aimed for adding more privacy for existing messengers, proxy and security features. For windows you have a free and good HTTP proxy and in linux we have a shell-wrapper based on provocation-answer customizable secret algorith
Applications that use and display SignWriting symbols. Applications are based on a library of common operations instead of recreating the same logic for each app. The library is built on the portable wxWindows cross-platform application framework.
The Simulus Game Engine is a cross-platform, flexible, and easy-to-use game engine and development environment. Written in C++, supports multiple APIs, runs under Linux and Windows.
An 3D Object Oriented Open-Source Engine focused on making real 3D games. Expect all up-to-date 3D features including those nice vertex and pixel shaders. Written in C++ with OpenGL, of course.
Spellcast is a game of wizards that fight in a tournament to the death. Each wizard must master spell casting to overcome their enemies and defend themselves from attack.
T.o.M.E. is a single-player rogue-like dungeon exploration game that runs on a wide variety of computer systems.
A full 3D role playing game using the Torque Game Engine SDK.
The GLAM toolkit is an OpenGL-based cross platform user interface toolkit for creating 2D or 3D user interfaces. Its main purpose is to provide the underlying framework for a user interface, leaving the visual look and feel to the developer.
Variant of Angband using OGRE for 3D graphics, Crazy Eddie's GUI for user interface, and fmod for sound and music.
A neuroscientific knowledge management system for the published literature
An object-oriented application framework primarily designed for high-performance realtime applications, especially games. Yake abstracts interfaces between APIs and provides a wide range of general and application level functionality.
TimeTracker is a tracker of time into tasks over an <strong>SOAP</strong> webservice<br/> - Server works into WAMP/LAMP architecture and is totaly independant<br/> - 2 clients works presently into PHP-GTK, Java Swing client<br/>
TransGaming is developing improvements to the Wine project to achieve full Linux compatibility for games developed using the MicrosoftŽ DirectXŽ APIs.
U4X, pronounced 'eu-phor-ix', is a linux distribution suited for multimedia professionals as well as the at-home amatuers. U4X includes such features as a modified kernel, verbose shell, journaling file system, and clustering capabilities.
UDC4J - Universal Data Connectors for Java
Pioneering Private and Public Cloud Management since 2008
The UnifiedSessionsManager supports the integrated management of user sessions within Private-Clouds, comprising heterogeneous IT landscapes of various physical and virtual machines, hypervisor management, and virtual user sessions with remote desktops. Extracted documents see https://sourceforge.net/projects/ctys-doc.
Unreal mod version of the Virtual Theatre System, a 3D Graphic (Action) Adventure engine where each character can go about his (her) own affairs independently of your actions, where each s... For further info see: http://sourceforge.net/projects/vtsystem
TMPCanvas is a set of Delphi's Components and Controls which implement a vector Canvas and some basic GIS tools.