Java library implementation of the 30 Boxes (http://30boxes.com) API.
The 3D circuit board simulator is a project based on 3D engine to make simple circuit boards. This simulator should give everyone insight in how circuit boards works, even for children.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
A library for 3D engines, providing auxiliary functions to help loading/writing models and other types of files related to 3D.
3D Genome Tuner draws circular genome map and enables viewing multi-genomes in 3D context. It also provides genome analysis and sequence alignment, making it a powerful tool in genome studies and demonstrations.
Cross platform 3D midi and audio visualization system. Features an advanced graphics rendering engine, with ogre3d, and a data driven plug-in architecture which allows for programmers and artist to modify and create new "visualization instruments".
2D, 2.5D and 3D minesweeper. Play minesweeper in space.
Dynamically loadable modules for TclTk, Perl, Python to ease the task of building custom 3D modellers and rendering engines.
A library and basic executable wrapper for the render of three-dimensional scenes, specially designed for video frames production.
An object oriented Java package that can be used to store 3-D graphs and perform various functions on them, arranging nodes with a spring embedder and generating VRML output. Visit http://vrmlgraph.i-scream.org.uk for documentation and examples.
CAlib3D is a platform independent library for 3D cellular automata (CA) simulations. It is written in C++. Its advantage is in his speed and memory management.
3DEarth is a tool which displays, and encourages user interaction with, a 3d view of the planet Earth, including satellite / aerial photography (downloaded dynamically from various internet sources), elevation (e.g. hills/mountains), coastlines etc.
A tool for diff, patch and 3-way merge of XML files.
Java3D 3DS FileLoader for platforms supporting JDK1.4 and Java 3D Highly functional, multiplatform 3DS File format loader Supports: Heirarchical animation Cameras Point Lights Directional Lights Textures Smooth Groups and other features
3DzzD is an API to publish 3D on the Web using Java 1.1 technologie.
3G-324M protocol stack including 3G-324M terminal, H.245 Control Channel and H.223 Multiplexing Protocol (including H.223 AnnexA, AnnexB and AnnexC). C++ portable implementation, high-performance, adapted for real-time/embedded platforms
3PT (short for Python based PowerPoint) is a project in which a basic, native Python based PowerPoint in- and export has been implemented. The created PPT files are compatible with PPT 97-2003.
The project is based in a database object mapper functionality for PHP applications designed under multitier architecture.
Loose intention is to develop a particle engine visualised with Java3D. Along the way various aspects of Java3D will be explored. Hopefully code generated will have benefit to others as a learning base.
A set of c++ flexible and inheritable classes to open, parse and render 3d models contained in .3ds files working in an os-independent way, using the C++ Standard Library to read files and Glut-OpenGL to render.
The 3ds to java converter is a 3ds loader for java3d. It uses the C-library lib3ds to convert files into a format that can easily be read into java, solving many of the bugs other 3ds loaders for java3d have.
The "3dtr" solution is a technology that contains an xml based language (GameML), plus players, editors and exporters from common 3d packages. For more informations: http://www.3dtr.com The developpement of the solution is powered by the florilege comp
Several RNA and protein structure volume calculation tools.
The Cor4 project is a 4 layer application IDE and runtime environment development project.
4-Dimensional Cell Simulator (4DiCeS) is a framework on hybrid (stochastic and deterministic) modeling and simulation of (whole) cell environments in 4D. The framework may incorporate any reaction and diffusion algorithms applicable in a 4D grid layout.