G3D is a commercial-grade C++ 3D engine. It is used in commercial games, research papers, military simulators, and university courses. G3D supports real-time rendering, off-line rendering like ray tracing, and general purpose computation on GPUs. As of January 16, 2018, SourceForge is again the home of the active repository for G3D.
AWK language binding for accessing graphics capabilities of GD
A project making GDI+ object model available in Microsoft Visual Basic 6
GEM for Max/MSP is Max(cycling'74) external objects to render OpenGL-based graphics. This project is to port of GEM originally coded for pd (puredata).
The 2nd version of GEOMI
GEOMI (Geometry for Maximum Insight) is a visual analytic framework for the visualisation and analysis of large and complex networks such as social networks and biological networks in 3D. The framework was developed by NICTA and University of Sydney, Australia. GEOMI provides cutting edge visual analytic tools combining network visualisation techniques with network analysis methods to enable exploring and discovering such networks for critical insights. A new version of GEOMI, namely GEOMI-2, provides a large number of novel tools for visual analysis of large networks. The new version gives more tools for visual explorations and interactions of such networks for patterns and trends in three dimensions. Some provided tools are very domain specific such as for bio-networks and social networks. The new framework has been developed at University of Sydney, Australia. Check project's current status at http://www.cs.usyd.edu.au/~visual/geomi2
GL Render PDF is a library to help to render PDF files inside a 3D world. The PDF render uses Fitz/MuPDF as the PDF render engine and GL Render PDF creates a Texture ready to be used in an OpenGL virtual world.
GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
A remote interface and API for OpenGL3
An OpenGL service, a socket protocol for communicating with it, and a library implementing a simple application framework using this protocol.
Runtime graphic engine (use OpenGL) for ObjectPascal
It is object-oriented module for using 3D/2D graphic. The GLMax can be used in games, 3D editors or multimedia software.
GLttf is a font rendering utility library for OpenGL using FreeType 2.
This project encompasses a futuristic racing game much like Wipeout or Xtreme-G Racing. It is a modification of the Half-Life 2 Source engine using the freely distributed source code provided by Valve via Steam.
The Game bench is a framework for development of distributed multi-player games. It is developed in the open source java eclipse environment and is built around open standards like w3c web services.
A fast and comprehensive games image viewer written in java!
Project created to help the process of develop a game or an interactive application. Have some OpenGL, CGFX and OpenAL abstraction layers, a lot of matrix and vector operations and a simple simulation system to do animation and smooth interpolation.
GGI stands for "General Graphics Interface", and it is a project that aims to develop a reliable, stable and fast graphics system that works everywhere. We want to allow any program using GGI to run on any platform requiring at most a recompile.
Toolkit for working with and mapping geospatial data
GeoTools is an open source (LGPL) Java code library which provides standards compliant methods for the manipulation of geospatial data. GeoTools is an Open Source Geospatial Foundation project. The GeoTools library data structures are based on Open Geospatial Consortium (OGC) specifications.
GeomSS is a geometry modeling and scripting system in Java. Write scripts that create and analyze complex geometry including NURBS curves and surfaces. This is especially useful for tasks that must be repeated with small or parametric variations.
GledPlay is a superior engine for mobile game development. Just like the others but simpler, more complete, and powerful. It comprises 5 development modules; GledDraw, GledApplication, GledVideo, GledSound, GledSave.
free 2D platformer game
Web & Tool to generate dynamic charts on the fly. Component written in PHP + GD, generates graphs in PNG format, at the moment exist Percentage, Bars and Pie styles.
en: A Grafical Machine. Describes symbols, icons or any group of grafical objects in a simple way. These are independent from screen. de: eine grafische Maschine, die Grafik macht. Einfach. Unabhängig vom Schirm.
Numerical graphics as a standalone system OR implement in your system!
Very clean implementation of number graphics based on OpenGL. This is written as an ActiveX control so you can pop fully automated and powerful graphics directly into your application or system with the drop of a hat. Even though it is an ActiveX control - it includes a fully capable "sample" that shows how to embed the control, which is in itself a full featured graphics application.
A "gumbo" of tools and concepts supporting rich client applications with 2D/3D user interfaces. Expands on the code from the book "3D User Interfaces with Java 3D", and includes a generous contribution of RCP code from Meyer Sound. Recent work includes a Norden bombsight simulator, with terrain rendering based on NASA's WorldWind SDK. For this effort YourKit has generously made available its full-featured Java Profiler (https://www.yourkit.com/java/profiler/index.jsp), which has proved invaluable in improving simulator performance.