For 70 years, ACM has helped computing professionals like you to be their most creative, connect to peers, and see what’s next, and inspired them to advance the profession and make a positive impact. It’s why we show up every day. It’s in our DNA. We believe in constantly redefining what computing can and should do. ACM offers the resources, access and tools to help you invent the future. Join ACM! Be creative. Stay connected. Keep inventing.Sponsored Listing
OSI-Approved Open Source (159)
- Academic Free License (8)
- Adaptive Public License (2)
- Affero GNU Public License (3)
- Artistic License (4)
- Artistic License 2.0 (1)
- Attribution Assurance License (1)
- BSD License (11)
- Boost Software License (1)
- Computer Associates Trusted Open Source License 1.1 (1)
- Fair License (1)
- GNU General Public License version 2.0 (99)
- GNU General Public License version 3.0 (14)
- GNU General Public License with Classpath exception (1)
- GNU Library or Lesser General Public License version 2.0 (20)
- GNU Library or Lesser General Public License version 3.0 (3)
- Other License (6)
- Creative Commons Attribution License (5)
- Public Domain (5)
- Windows (158)
- Linux (139)
- BSD (82)
- Mac (71)
- Modern (66)
- Android (33)
- Emulation and API Compatibility (19)
- Audio & Video
- Business & Enterprise
- Home & Education
- Science & Engineering
- Security & Utilities
- System Administration
Terra is an MMORPG being developed by NeuroToxin Studios which takes the concepts of massively multiplayer online role playing games and applies them to ultra-realistic modern warfare.
The Pharos Engine is a compact 3D engine originally intended for the space-based RPG The Alexandria Project. It supports vertex and fragment shaders, a full physics library, .mdl model loading, many built in primitives, and full texture and GUI support.
A 3D game (and engine/level editor) written using C++, OpenGL/GLUT, OpenAL, for windows and linux, featuring single player and a frantic oldskool multiplayer mode. Experience the mighty weapons, The Boxgun and The Surprise Launcher!
ThousandEyes extends visibility across corporate networks as well as the public Internet, helping to solve issues from the branch through MPLS links and SIP trunks to service provider networks. Simulate pre-deployment capacity, monitor detailed performance metrics and see how QoS settings impact call quality.Sponsored Listing
A game engine for in-space games using lazy procedural generation of galaxies.
A sample C# 2005 about using Tao.Framework to make a program control 3D Object and use ODE, Physical to make a program to simulate some industrial Robot. I never make a big program with many thing linked together. Thank if someone interesting and help m
Vespucci is an open-source remake of the old Colonization classic.
VietGUI, OpenGL, GLUT, multy language, Vietnamese, multi-platforms, games, CAD
Voxal Engine based of Minecraft++
A set of libraries and tools to work with X3D data, files (XML) and rendering (OpenGL)
ZTK C Object-Oriented user interface library (GLUT-based)
2D arcade game. You controll rolling and jumping ball-ship using one key.
This project is a new generation of screen saver that relies strongly on the The computational power of recent graphic cards. It offers animations such as fire effect with smoke, realistic clouds, fog...
((( bonzeye, bonZeye, bonsai, bonsi, BonPsi ))) a Volumetric Botanical Visualization for File Hierarchy Interfacing Goals: platform independence and consistency across devices, personalized and familiar tree-like branching structure, custom 2D overlays
A simple but nice looking 3d racing car game. Programmed in C/C++ with OpenGL/Glut/Glu libraries for graphics.
致力於開發一個具備以下特點的中國象棋遊戲： 1、功能比較齊全； 2、棋力比較高； 3、包含多種文本模式和圖形模式； 4、代碼注釋和文檔詳盡，並使用中文描述，以期能為後學提供參考；
A game developed by Reddit community
- enginesg is 100% free for any type of project (even commercial) and is for programmers, it is a collection of C++ library you can use as you wish. - enginesg enables you to launch and run a new project in no time (10 minutes).
is a interactive molecular visualisation program designed especially designed for coarse-grained simulation of non-spherical particles. Ellipsoids (Gay-Berne), disks, and custom shaped uniaxial particle (e.g. pear-shaped particles) can be represented.
Realistic hair rendering on GPU.
Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
Walking a 3D World in java/jogl realised with shader lv3 know-how using cg
A lightweight library for robotics, developed with overhead minimization in mind. See http://robotics.dei.unipd.it/~fabiodl/ for the description of some applications.
Project mARbleMaze is an augmented reality minigame where the user uses a printed marker and his webcam to solve marble maze levels. Levels involve special fields like invisible walls and holes.
A simple C library (for any platform with glut available) to make it easy to write little programs that draw what you want on the screen and respond as you like to the mouse or keyboard. Comes with several short sample programs.