Provides native Win32 open source ports and utilities
GnuWin provides Win32-versions of GNU tools, or tools with a similar open source licence. The ports are native ports, relying only on libraries provided with any modern 32-bits MS-Windows operating system, such as 2000 / XP / Vista / 7
X Window System Server for Windows
Xming is the leading X Window System Server for Microsoft Windows 8/7/Vista/XP (+ server 2012/2008/2003). It is fully featured, small and fast, simple to install and because it is standalone native Microsoft Windows, easily made portable (not needing a machine-specific installation).
libmng -THE reference library for reading, displaying, writing and examining Multiple-Image Network Graphics. MNG is the animation extension to the popular PNG image-format.
native popup inputbox password color WIN OSX GTK QT CONSOLE C# LUA SSH
v3.3.4 a C file & a header (add them to your C or C++ project) with 8 dialog functions: - beep - notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CEGUI MathGL GLM CPW GLOW IMGUI MyGUI GLT NGL STB & GUI less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE the dialogs can be forced into console mode windows (XP to 10) ASCII MBCS UTF-8 UTF-16 - native code creates the graphic dialogs - enhanced console mode via dialog.exe - basic console input osx / unix (command line calls) ASCII UTF-8 - applescript, kdialog, zenity - python + tkinter + dbus - dialog (opens a console if needed) - basic console input C89 & C++98 compliant VisualStudio MinGW-gcc GCC Clang TinyCC OpenWatcom-v2 BorlandC SunCC ZapCC on Windows Mac Linux Bsd Solaris Minix Raspbian click the tab 'Files' for prototypes, help, hello_world
3D game engine and multiplayer/singleplayer FPS game
Unit testing for .NET
NUnit brings xUnit-style unit-testing to all .Net languages. Although we no longer host our development on Sourceforge, our latest releases are always available here, as well as at our current development site at http://launchpad.net/nunitv2 Please report bugs at http://bugs.launchpad.net/nunitv2 You can browse or download the current source code at http://code.launchpad.net/nunitv2
The stuff here has no documentation and some of it may never be completed. This is my playground, use at your own risk.
Pika is a fast, lightweight, dynamic multi-paradigm programming language. Its list of features includes: First Class Functions, Closures, Lexical Scoping, Optimized Tail Calls, Classes, Cooperative threads, Packages, Properties and Exceptions.
tiny viewer for the XPS file format
tiny viewer for the XPS file format. Supports external and internal links. Many different console parameters possible so you can adapt it easyly for your needs. Can load xps files from pipes. Very small exe size (242 KB).
Inspired by JUnit, csUnit brings the power of unit testing to the .NET framework. csUnit is your key to unit testing and test-driven development using .NET languages such as C#, Visual Basic .NET, Visual J#, or Managed C++.
The Wizard's Apprentice is an application that allows you to ask questions from a script. It uses Windows dialog boxes in the so-called Wizard style: dialogs asking one question at a time, with a Back button, a Next button and a Cancel button.
Game engine built around the OGRE graphics engine - suitable for prototyping music-based games.
Fusion is a game engine build around AngelScript and ClanLib. Multiplayer support, networked physics and scripting are primary design considerations.
CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
Tool to unpack installers created by Inno Setup
Inno Setup is a tool to create installers for Microsoft Windows applications. innoextract allows to extract such installers under non-Windows systems without running the actual installer using Wine. NOTE: NEW VERSIONS WILL NOT BE UPLOADED TO SOURCEFORGE! Instead, use the official website at http://constexpr.org/innoextract/
A library for drawing 2D primitive shapes in XNA. The library has methods for drawing pixels, lines, rectangles, filled rectangles, circles, and arcs. Development moved to: https://bitbucket.org/C3/2d-xna-primitives
A generic type QuadTree implementation in C# for use with XNA. This QuadTree can store any object that implements the interface IHasRectangle. This provides a means of accessing objects in a virtual space very quickly. Development moved to: https://bitbucket.org/C3/quadtree/
Bindenlicht is a Java(tm) binding for the Irrlicht Engine, bringing a high quality open source 3D engine to the Java(tm) platform.
3D world editor for game development
The SoftPixel Sandbox is an open-source 3D world editor. It is designed to be used particular in combination with the SoftPixel Engine.
PTypes is a simple alternative to the STL that includes multithreading and networking. It defines dynamic strings, character sets, lists and other basic data types along with threads, synchronization primitives, named pipes and IP sockets.
Feed Launch .NET is a feed editor for RSS 2.0 and ATOM 1.0 feeds.
Feed Launch .NET is an open-source feed editor for RSS 2.0 and ATOM 1.0 Feeds. Full graphical interface allows for seamless feed management and feed creation, including uploading feeds via FTP. Feeds are automatically saved in XML format. Project released under GPL.
JetaShot! is a cross-plattform Deathmatch Shooter under zlib/libpng License in planning/pre-alpha process, so far where using Ogre3D (www.ogre3d.org) as a rendering engine and OIS for input system. Squirrel and OpenAL are being discussed.
Microsoft .NET Stream-derived objects that wrap ZLib inflate and deflate as well as Base-64 functions (C++ Mixed Mode implementation)
Lightweight, windows-based, C++11 compliant widget framework
neoWidgets has basically evolved into the opposite of the big frameworks (wxWidgets, Qt): - not cross-platform, just Windows - not compatible to old compilers, uses C++11 extensively I created it to write small utility programs, and to see if I could make a better Windows API framework than MFC. If someone else finds it useful, let me know. For documentation, click the link below
ASTengine is an Open Source 3D engine with outstanding graphics and physics. It can be a base for a 3D game or demo.