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PhysXPong is a 3D game based on the original 2D Pong game. It adds features like physical collision and nice graphical effects using shaders.
ProRider is a 3d snow boarding game with a simple goal. Be extremely fun to play.
Project will be a MMORPG and RTS game, where you can research, develop, fight, whatever you want to do. In game Voice may be added later when its all complete. This will all be running on a Real Time 3D Space Engine using DirectX 9/10.
During the depths of the Cold War an unlikely hero must save the world from an alien invasion
An native D3D Graphic Engine with gameplay mechinism
This is a Sci-Fi game in production
A DirectX based graphics/physics engine
Quelle3D is project based at the departement Digital Arts and Entertainment of the Hogeschool van Westvlaanderen/PIH, Belgium. Check the documentation for a full description of the project
RAGE is an acronym for Reusable Ai and Game Engine. It's a DirectX based architecture for creating modern 3D games. It runs over C++. As it name says, it's not only a graphical plataform but also a powerful AI toolkit.
This is an open source, open platform video game editor specifically suited for spline based generated terrain, with collision detection, surface types and AI racing lines. It is multi-branched and can branch to and from multiple branches.
3D real-time framework designed for rapid prototyping and interactive environments. Using Lua as the high-level access point to the engine and component-based entities, one only needs to alter scripts to create an interactive environment, like a game.
This project is about rendering of very large and very detailed terrain. An mixture of chunked-lod, geomipmap and fractals is used to handle the large terrain and make it very detailed.
Modified retro games emulators providing achievements.
Very Powerfull Crossplatform Qt Based Music Note Editor[Still Planing]
Rock Master is a musical game. The aim of the game is to play guitar with a guitar controller or a keyboard as accurately as possible.
RoolBool is a party game involving physics and nice visual effects. It can be played on a single machine or via the network (up de 16 people) with the keyboard, a joystick or the Nintendo Wiimote.
Salsa GUI toolkit is a c++ GUI development kit for Windows. Among its features there is 3D hardware acceleration via DirectX9, automatic layouters, and full expansibility. The project is currently in pre-alpha status.
Seagull is a peer to peer network client software that allows user to communicate and share files over secure connections and secure peer to peer identification and handshaking.
SeganWorld Engine is an realtime 3D game engine coming with maximum features to create high end race and FPS games.
A DirectX 3-D Visual Basic demonstration
Shardwire is an innovative package of scripts for the RunUO Platform. With Shardwire you can synchronize your RunUO Server with your online website, either with the Shardwire CMS powered by PHP, or lightweight PHP scripts built for recieving posted data
This project is for developing a simple tetris using DirectX 9.0c. This tetris has the distinctive feature, compared to other tetris, that both the fade-out of full-lines and coming out of new controlled block goes in parallel.
Shootemup game with strategic value
Solis is a 2D action/adventure open source game in the style of Zelda, Terranigma or Secret of Mana for the SNES. The game comes along with a map editor with a built-in scripting language, image and directory handlers which allow for easy modificatio
A Co-op/Deathmatch Mod for half-life 2