Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
The Kanami project is a single player 3D RPG who takes seat during the medieval time. Powerfull graphics are possibles with the OGRE library and the Blender tool. Add this to a strong C++ coding and we got everything we want to create a good game.
AES.g is a port of the Advanced Encryption Standard (or Rijndael) to the GPU using a mix of C++ and Cg programming languages. It is portable and built as a class-based program, using OpenGL or DirectX libraries.
TO DOWNLOAD ANTIPRISM GO TO: http://www.antiprism.com/download Antiprism is a set of programs for generating, manipulating, transforming and visualising polyhedra.
AppMac-Edit is a new beta editor for Apocalyx
BLACK Burst 3D intent to give the audience an easy and efficient way to create OpenGL based 3D applications like games or special user interfaces. It is currently in huge developpement/testing phase. BlackBurst can already import XML models, and scenes s
The Baja Engine is an advanced, easy to use 3D game engine for Mac, Windows, and Linux. Baja provides world-class 3D, 2D, audio, shader, scripting, editing, special effect, animation, and networking capabilities.
Bomb Mania is remake of well known DynaBlaster or Bomberman arcade game. It is designed to support multiple platforms, user interfaces and network play.
CELUI Is a general purpose C++ OpenGL cross-platform GUI framework that allows to create animated and rich user interfaces for simulations and games.
CTruck 2D is a 2D, oldstyle, physically realistic 2D truck game. Predecessor of the CTruck3D vehicle simulator series. I wrote it from zero in C (+OpenGL&GLUT). It has ascii-art and nice graphics version, and a special funny version It's a very basic thing: there are free rigid bodies and springs with strong attenuation/damping. It's very simple and very short code, and collisions of bodies with ground are good and stable. A good simulation of this kind, however requires Lagrangian method. I proposed the Lagrange_motocross as an alternative of this kind. The code is not much longer but the it's overall more complicated, and collisions are a bad issue.
Defunct; see https://github.com/chazomaticus instead.
Elysia is an attempt to study the complex process behind decision making in neural systems. An evolved entity approach is used to converge on an 'intelligence' solution through genetic algorithms as well as adaptable models of distributed 'thinking'.
Fingo is a word guessing game. A guessed word with right letter at right postion gets marked with a square; if its in wrong position, it gets marked with a circle. Looking forward to your feedback: firstname.lastname@example.org | games | board | words | lingo
Glaxium is an OpenGL-based spaceship "shoot-em-up" game. It is designed to provide the same feel as the old 2D games of that type, but with 3D for the special effects.
Jump & Roll is an arcade 3D game, similar to SkyRoads.
Smart video game : a penguin race
Lost-Signal is OpenGL and SDL based 3D space shooter with 3 campaigns and including a multiplayermode. Also for Windows and Linux systems!
3D Space based MMO - currently in development
Mathematical modelling and computer simulating of military operations.
A Powerful tool that supports differentiation,plotting 2d and 3d graphs(cartesian,spherical polar),number theoretic commands like probabilistic primality and factoring,permutation,partition , and fraction-recurring decimal conversion !<check screenshots>
A performant, flexible, and easy-to-use real-time 3D rendering engine
The Mondschein Engine is an open-source high performance realtime 3D graphics rendering engine written in C++ on top of OpenGL. It is designed to be modular, mighty, fexible, and easy to use.
A multiplayer version of the extremely fun Stick Soldiers 2.Plain,simple and totally fun black and white madness ... online.
MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
This project allow designers to quickly develop multiplayer online role play games (MO-RPG) client and server. Client and server use standard C++ and run on Windows and GNU/Linux platforms.
Open5:Open Source Framework for Interactive Virtual Environment. Open5 proposes a modular architecture and a flexible event loop to fit any VR/MR/AR setup and to support multi-input configurations using Open Technologies such as OpenSG and OpenTracker.