Un proyecto sobre un juego online, 3d en primera persona, multiusuario.. basado en PHP y VRML2.0
Synthetica is a Java program that is used to synthesize, analyze and simulate spatial linkages. Its' open architecture allows advanced users to add Java code to the system. It runs on Win32, MacOSX, Linux, Solaris and uses JOGL (OpenGL) for 3d graphics.
Un simulateur graphique de stratégies comportementales pour colonies de théières. Dans une galaxie lointaine, très (très) lointaine, des colonies de théières s'affrontent pour la survie de leur espèce. Leur objectif : Manger !
Terram is a fast-paced racing game through a randomly generated winding tunnel against computer or human opponents. Currently in early development.
This is project which is written in MASM to provide a fully rendered radiation symbol on your desktop where you can "rest your eyes". This symbol is rendered by OpenGL and will be always visible during your work if you use it.
The Spider is a game in whitch you must destroy all insects that are coming on your web. You must defend all nets in your house and blow away all silly animals so you can go to the café with the next-door girl. Cool, isn't it?
The 3D virtual world and the game platform. It allows players to build their own worlds and games (with their own rules) in a one big world.
This Will be a game similar to the Battlefield series.
A remake of Looking Glass Studio's Ultima Underworld II using the Unreal Engine. Engine may change depending on ease of programming.
VSGE is a platform-independent, "very simple" game engine based on the SDL and OpenGL libraries. Using unorthodox technologies when appropriate, it strives to make developing non-trivial games simple and fun.
VisualStory is a full featured open-source game authoring tool developped using Qt and OpenGL.
Vrml Project and Java Development CRM、MIS、CMS、ERP、OA and C++ Development OpenGL.Graphics and 3DGAME
White Banana Browser is a visually appealing 3D filemanager built upon OpenGL with a strong focus on portability.
Pong for Java 8
2D - 3D game engine
Arcade is a lightweight,self contained 2D/3D game engine written in C++. Arcade uses OpenGL for graphics and DirectX for sound,music and user input. Implemented features: 2D Primitives (lines,circles,ellipses,rectangles...) Full screen/windowed mode toggle during program execution V-SYNC and double buffer smooth fading Sprites,sprites animations,sprite rotations and linking Image loading (actually only TGA,PCX,BMP are supported) Fast raster operations on images 3D (not completed yet) Scen Graph Rotations,translations,SLERP,and other geometric transformations 3D primitives 2D rendering in 3D mode lighting camera,fps camera Input engine async keyboard reading mouse input joystick/joypad Sound effects and music Loading of .WAV files. Vlume,e pan control Loading of music files Utility file packaging end encrypting (for resource) Charset blitting
3d, multiplayer game, made using c++, OpenGL, Winsock (UDP), and DirectSound. Visual Studio.
Exposition is a slideshow application. It is made of an editor and a light, self-contained player, available for Windows, Unix and Mac. The focus is on ease of use, ease of distribution, and beautiful presentation of images on the PC screen.
Treating your secrets like US Governments Top Secrets
We're going to create scalable, massive, multiple user, network application framework.
soupy is a mixture of 3 engines created in Python making it easy to make an online action role playing game using the Python language.
Cross-platform game engine