A small SDL application using OpenGL to test the compatability of Shader Model 3 on nVidia GTX 470
2D logical platformer created in 48 hours for the Game Jam Prague 2012
2D logical platformer created in 48 hours for the Game Jam Prague 2012 competition, where it won the first place. The given topic was "ouroboros" and because of that the game repeats three levels in four different seasons, where puzzles get more and more complicated every season.
A top down shooter game. Right now, it's a defense game, but I plan on creating different games with the same core code.
Simple RTS game in C++ using SDL library.
Tactically-oriented first person shooter, heavily WIP
Lead (as the metal) is a heavily WIP open-source first person shooter planned to feature both extensive single-player campaigns and online multiplayer action. As a total conversion of Cube 2: Sauerbraten, it will combine nice graphics with fast and entertaining gameplay. Currently, there's almost no content, so if you can, please help out!
Roguelike rpg with big randomly generated world and tile-based graphics.
DMX Software,Lichtsteuerung,Moving Light,LED,ArtNet DMX512,
in Entwicklung / in Development ! ! ! Movinglight Steuer Software, für den Robusten Live Einsatz. Einsatzbereich - Disco - Konzert Schow - TV Produktion ;-) Implementiert: - nur ArtNet output (DMX512) - Movinglights (Fixtures) - Kommandozeile - Preset (preset fadetime) - Effecte (sinus,cosinus...) - Programmer (pygame,tkinter,curses ) - per Midi/RS232/USB steuerbar  Teilweise - UI / GUI (schnell Spiele GUI als oberfläche) - Lauflicht Stack (Chaser) ToDo - Cue's - Sequenzen - code redesign (modularer) - mini Linux als Basis (LFS Linux from Scratch) - Multiuser / Multiprogrammer https://www.youtube.com/watch?feature=player_embedded&v=v5mJw2MNEHQ&noredirect=1  jede hardware bekommt eigenes kleines software modul mit eigener logik früher: http://sourceforge.net/projects/grandpa/ Homepage: http://librelight.de
A Tetris-clone game that I made to start game developing. It is written in C++ wiht SDL library using Visual Studio 2008. I build it on Linux using Eclipe + CDT plugin.
A casual old style arcade game
Marble is an old styled arcade game in which your goal is to jump higher and higher to score more points.
9 Pieces is 2d turn based game,
About: 9 Pieces is a 2d turn based game,Each player has 9 pieces there is a grid having 24 placement points, so a player can put a piece any where on grid, the goal is to complete a row or column having consecutively 3 pieces, then a player is to allowed to put an opponent's pieces to get points if a player do not have space to move his pieces, he can shuffle whole grid but will get negative points, The game automatically shows a possible path for a piece, API: i have used SDL 1.3 library to render images,may be later i will change it to OpenGL, i have used some C++11 functions and classes as well,
The OHRRPGCE (Official Hamster Republic Role Playing Game Construction Engine) is a game maker that you can use to create your own RPG game in a style similar to the classic Final Fantasy games on the NES, SNES and GBA which have so shaped the RPG genre.
A open-source reimplementation of the Amiga game called "Roketz". It was both a Shoot-em-up and a racing game, against gravity.
Create new Opengl trorials use C++ language and SDL, SFML, GLEW, GLU libraries. Web site tutorials: https://sourceforge.net/apps/trac/opengltutorials/wiki
Курсовая работа МИЭМ НИУ ВШЭ
Курсовая работа. МИЭМ НИУ ВШЭ, 1 курс. Выполнили студенты группы ИКТ-21: Афиногенов Станислав и Быков Павел.
A casual platformer
Physica is a casual platformer game where the goal is to drive a square through game levels from its starting position to his goal, avoiding hazards and without falling down. The 2.0 release includes 2 packs of 16 levels each, plus a level editor to make your own ones. There's also a Portable Apps Format release (still in beta testing: see http://portableapps.com/node/36645 for corresponding thread): http://sourceforge.net/projects/physica/files/PhysicaPortable_1.0.paf.exe/download Check out the game website at physica.sourceforge.net You can also find the repository with game source code here: https://github.com/buch415/Physica All graphics are released under CC-BY license and can be found here: http://opengameart.org/content/physica-assets-0
Planck is a (small) physics engine that can be used by interactive applications (like games) to simulate rigid bodies and particles.
A simple platformer game
A small game with a big title
Pre alpha of my current Game
Moved to github: https://github.com/Pixdigit/Project-Interstellar
/!\ les fichiers downloadable sont des test d'installation. Pas de jeu
Un jeu en Point and Click où on doit rallumer le soleil, parce que tout le monde s'en tape. /!\ Le jeu lui-même n'est pas commencé. Les fichiers downloads ne sont que des tests de fonctionnement pour le moment.
Psion Organiser II Emulator
Psion Organiser II Emulator for Windows and Linux, developed by Scott Richards, with special thanks to psion2.org.
An arcade game where the goal is to clear the screen of blocks by controlling a ball with four paddles on each side of the screen, without letting the ball leave the screen. Currently under heavy development.
example of using SDL2 to make simple platform game