Simple and customizable RPG game.
AudioLibrary is a database-driven music player, which eliminates the need to store music as files. Music data is physically stored in the mysql database, and played directly from RAM using BASS.NET. Currently, only MP3 files may be imported.
AudioPlayer is a DirectShow based media player capable of playing MP3, MPGA, WAV, MIDI, AU, WMA and ASF sound files as well as WPL, ASX, WMX, WAX and M3U playlists. Internet media is also supported and no install is required. All in less than 100KB.
A collection of small applications designed to make my life easier. Video transcoding and such for things that aren't readily available or just don't work otherwise. Please see the developer's forum for release notes.
Simple, but powerfull Jabber communicator written in C#
CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
3D game engine (more powerful redesign of the Cube engine) and FPS game
This is an open source rpg based off of the cube 2 engine from Sauerbraten that was previously abandoned by its developers. In reaction we formed this new stronger group to continue its development.
Feed Launch .NET is a feed editor for RSS 2.0 and ATOM 1.0 feeds.
Feed Launch .NET is an open-source feed editor for RSS 2.0 and ATOM 1.0 Feeds. Full graphical interface allows for seamless feed management and feed creation, including uploading feeds via FTP. Feeds are automatically saved in XML format. Project released under GPL.
A 3D rendering / entity engine
This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
Developing protocol for passing packets through NAT device to the inside host.
3D Interactive sandbox environment
GWIC (Gynoid World Interactive Constructor) is a sandbox environment where you can freely create, edit and play with complex worlds contains almost unlimited terrain space, static, dynamic and physics objects, and unlimited count of actors, like a script-driven physical gynoid models. Or anything you can imagine!
The Heirloom Project provides standard Unix utilities.
IP Tables State implements the "state top" feature from IP Filter for IP Tables. "State top" displays the states held by your stateful firewall in a "top"-like manner, in real time. IPTState also has an option to print your state table once and NOTE: Development has moved to github: http://github.com/jaymzh/iptstate
The stuff here has no documentation and some of it may never be completed. This is my playground, use at your own risk.
Windows portable app maker: launcher(s), runtime, and gui designed to help you run non-portable applications in a portable manner.
JetaShot! is a cross-plattform Deathmatch Shooter under zlib/libpng License in planning/pre-alpha process, so far where using Ogre3D (www.ogre3d.org) as a rendering engine and OIS for input system. Squirrel and OpenAL are being discussed.
Tactically-oriented first person shooter, heavily WIP
Lead (as the metal) is a heavily WIP open-source first person shooter planned to feature both extensive single-player campaigns and online multiplayer action. As a total conversion of Cube 2: Sauerbraten, it will combine nice graphics with fast and entertaining gameplay. Currently, there's almost no content, so if you can, please help out!
This is a source code mod for Sauerbraten that adds a Lua scripting environment powerful enough to allow UI customization, handling of various game events, and more.
An emulator and toolchain for an virtualised video game architecture.
Neo Ports Manager aims to be a feature rich solution for package management on FreeBSD. It is intended both as a convenience to new users and as a powerful tool to system administrators. I call it 'Neo' or NPM for short, and intend it be both a CLI and
Orx: Portable Game Engine
Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
PEStudio is a network protocol analysis and security auditing tool for Windows which allows you to apply scripts to winsock calls in order to filter / edit the data that travels to and from your computer, giving you complete control over your network.
Pika is a fast, lightweight, dynamic multi-paradigm programming language. Its list of features includes: First Class Functions, Closures, Lexical Scoping, Optimized Tail Calls, Classes, Cooperative threads, Packages, Properties and Exceptions.
Multi-platform spam filtering proxy, designed to be used on the client side. Can be launched as faceless server or with a GUI.