There is a collection of libraries for game development. The collection should contains follow libraries: - font engine - text layout engine - gui widgets engine
A free and open 3d action game.
3D Interactive sandbox environment
GWIC (Gynoid World Interactive Constructor) is a sandbox environment where you can freely create, edit and play with complex worlds contains almost unlimited terrain space, static, dynamic and physics objects, and unlimited count of actors, like a script-driven physical gynoid models. Or anything you can imagine!
HM PCOT es un sistema de gestión de Internet Cafes o similares, con él podrá controlar el tiempo de uso de cada estación así como llevar la cuenta de lo consumido por cada usuario. Actualmente se encuentra en face de desarrollo pero ya es usable.
Half-Life : Cubed is an attempt to recreate the Half-Life 1 binaries using the Cube Engine. You need a copy of Half-Life 1 to get this program to work as the project still needs files from the official Half-Life game (textures, audio, etc.)
Hardwarie is a software library for using 2D Graphics Hardware Acceleration on Mac OS 9 and Mac OS X, through either Quickdraw 3D or Apples OpenGL implementation. It has a very simple interface, allowing you to achieve high frame rates in a simple manner
Harlequin Poison is a new, cross-platform and scriptable IRC bot supporting databases via SQLite.
Hinge3D is an component based message system developed for rapid game prototyping, game development and game design testing. Is has semi automated multithreading and uses different open source projects as codebase, like Ogre3D,OIS,Lua and Boost.
Functional integration of Hop (SourceForge project Hopper) for Visual Studio.NET. The aim of this project is to simplify the usage of Hop by making selected functions accessible inside Visual Studio.NET.
Hover Tactics is a first-person hovering tank game. It uses a modified version of the Cube 2 Sauerbraten engine.
IBDS is a library for dynamic simulation of multi-body systems in C++. It simulates rigid bodies, particles, many different joint types and collisions with friction. (ZLib license, free for commercial use) More infos: http://www.impulse-based.de
Community fork of the Cube 2: Sauerbraten game.
A while ago a bunch of people came together to create an awesome Open Source game.
An Free and Cross-platform native installation System
InstallOverdom is a free and native cross-platform Installation with features where are Windows Exclusive-Only now runs in any supported platform in the palm of your hands! Git Repo can find in: http://gitorious.org/installoverdom
The purpose of this project is to develop an engine for running web based Interactive Fiction (also known as text adventures) and to develop a XML based Interactive Fiction Markup Language (IFML).
IrrLichtRPG is a 3d walk-around game engine being developed with RPG-style play in mind. It is an ENGINE and not an actual game project, meaning it focuses on features and core code that can be used for individual game projects.
This project is a wrapper that brings together the Irrlicht 3D engine and the OpenDE physics engine. It features most of the OpenDE features and a plugin for Irrlicht's IrrEdit world editor.
Very simple and stable C++ game framework. This is the base of a new game engine based on the irrlicht rendering engine. Every feature can be easily removed if unwanted. Look features at project homepage. IrrSolid does not work on 64 bit systems
IrrlichtPas provides Pascal bindings to the Irrlicht 3D engine to enable using Irrlicht with Delphi on Windows and FreePascal on Windows, Linux and Mac OS X.
The ILS Engine (Irrlicht#) is a high performance port of the popular Irrlicht Graphics Engine. Rewritten completely in C#, it provides a pure .NET assembly for any .NET based graphics project.
The start of a 2d asteroids game using the Irrlicht engine.
A simple program to play Justin.tv live channel in VLC Player
JTV Launcher is a small program to analyse the Justin.tv channel and use rtmpdump to dump the stream to VLC player.
A modification of the Platinum Arts Sandbox Free 3D Game Maker (http://sandboxgamemaker.com/), designed to run as an RPG in the format I want.
Java Decision Diagrams (BDD) libraries: JDD and JBDD
This project used to contain two decision diagrams libraries: - JBDD: a Java interface to two popular BDD libraries, CUDD and BuDDy - JDD: a native Java library supporting BDD, Z-BDD Both projects have now been moved to bitbucket.org: - https://bitbucket.org/vahidi/jbdd/wiki/Home - https://bitbucket.org/vahidi/jdd/wiki/Home If you are wondering why the move was made after 14 years (!!) on SourceForge, I suggest you read this article: http://arstechnica.com/information-technology/2015/05/sourceforge-grabs-gimp-for-windows-account-wraps-installer-in-bundle-pushing-adware/
JetaShot! is a cross-plattform Deathmatch Shooter under zlib/libpng License in planning/pre-alpha process, so far where using Ogre3D (www.ogre3d.org) as a rendering engine and OIS for input system. Squirrel and OpenAL are being discussed.