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FPS game for demoscene party1 weekly downloads
Remake of ancient logic game from Commodore 64. It has included AI for you to play against or you can play against your friend. Uses DirectX(7.0 or above) to play.1 weekly downloads
Quick volley 3d Game1 weekly downloads
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The Fury² Game Creation System is a game development toolkit for the 32-bit Windows platform, designed to allow the creation of complex multimedia software and games with minimal unnecessary effort (i.e. reinventing the wheel.)1 weekly downloads
Kochol Game Engine(KGE) is an object-orianted hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.1 weekly downloads
Program to measure amount of motion with DirectX-compatible camera1 weekly downloads
A strategic action game for space travellers1 weekly downloads
The „Old Polish Clock” Screen Saver Our model is a replica from the turning point of XIX and XX century.1 weekly downloads
A fast-paced arcade racing game inspired by WipeOut.1 weekly downloads
First game developed by me. It is being devloped alongside the Builder engine, a 3D game engine I have been working on since my finaly year project at university.1 weekly downloads
A Open-Source Media Player
2-D Sidescroller Video Game Hobby Project
3DTours is a C# 3D virtual reality tool based on Irrlicht 3D engine and .NET framework 2.0, can be used to demonstrate a tourism site, a building, an art gallery or whatever you can imagine of. Developed by Thai Minh Hoang Ha and Dang Duc Vinh.
Primary goal is to develop 4k-demos, that is, demos that somehow fit into four kilobytes. From time to time, 4k-contests will be initiated to push the project contributors' motivation.
AARPG is an engine for a Auto Adjusting Role Plaing Game The goal of this project is to create an game engine for RPG's with a minimum need of balancing and scripting. Skill levels are adjusted automatically by using or not using the skill.
ALF : Animal Liberation Front - take the role of an activist and free animals from test labs
AVDX is a library of classes created to make easy the creation and presentation of DirectX scenes using C#.
After gaining some experience in developing online games, this project is being remade in C# and XNA to ease the development process. Additionally, we now use a P2P architecture instead of Client-Server.
An Ascii character RPG game engine written with DarkGDK (DirectX), c++.net (Visual Studio 2008) and TinyXML. Users will be able to Create, Edit and Play RPGs compatible with this engine.
AeroForms allows you to apply the Aero effect across the entire window of your .NET WPF application using this assembly and one line of code (TensaiLabs.Aero.AeroForms.ApplyAero(Window window) to the SourceInitialized event of your WPF window).
Agaseous-NES is a graphic app for creating integrated circuit layers. Developers can import Agaseous for SuperWikia Alpha .AJA (Agaseous Joint Application) text files to automate & create asauna plates. Also imports and intergrate Adobe .PSD files.
Animation Studio Created by 13 Animation Pictures Inc.
This projects is a (kinda) realistic vehicle racing simulation. It uses ODE for physics simulation, OpenAL++ for audio output and Irrlicht for graphics. It allows network multiplayer games.
Aquarius is "Lunar lander" clone created for both PC (Windows XP/Vista) and XBOX 360 platforms. It is being created using Microsoft Visual C# 2005 Express and XNA Game Studio Express framework.
DX 10.1 Engine which will support a future space-based RTS, based on StarGate universe. Right now, in design stage, no specification is final.