Fire truck simulator 2D
License GNU GPL. Goal of the game to get to the fire for some time, overcoming obstacles - other cars. In case of defeat, you can start the level again. All in the game 10 levels.
A Blitz Basic PC rendition of "Gravity Force II" and "Gravity Power" for the Amiga. Requires DirectX7+ and a friend. Currently being rewritten (see svn) in c++ for SDL/psp platforms.
Sound Propagation and Acoustic Radiation of Turbomachines - Aeroacoustic Noise Suppression Project : A CFD-like CAA code for predicting turbomachines noise.
Universal plug-able engine for 3D graph, interactive VR, network communication and... something else :) Graph API: OpenGL (with SDL) Develop: Dev-C++ and MinGW, CMake and gcc
A roguelike game with crafting/equipment centric gameplay.
A Game pack written in C/C++ and SDL. The purpose of this pack is to help new people in C. Currently has Connect 4 Console version.
2D logical platformer created in 48 hours for the Game Jam Prague 2012
2D logical platformer created in 48 hours for the Game Jam Prague 2012 competition, where it won the first place. The given topic was "ouroboros" and because of that the game repeats three levels in four different seasons, where puzzles get more and more complicated every season.
A GUI based on libSDL for C++ applications
HyperGUI is a library of C++ classes and some other parts which can draw and run a GUI for your application. It uses libSDL as its backend for graphical output. This library can be used in both dynamic multimedia (game), and standard (static) applications. The HyperGUI manages it by avoiding screen refreshes as much as possible. In a game or other dynamic multimedia program, the screen (or part of it) is redrawn and refreshed tens of times a second, so there is no need for GUI to ask more refreshes in response of input events; and in a static application each event may change a tiny part of the screen, and only that part needs redrawing. HyperGUI has the flexibility to work in both states.
Cette application propose d’accorder facilement une guitare à l’aide d’un ordinateur. L’application proposera à termes un jeu ludique. Le jeux permettra de s’entrainer sur une vraie guitare.
Les mondes d'Argrim is a MMORPG project based on OpenGL API and SDL library.
A little MMORPG for diploma thesis:)
An open source (GPL) nes emulator for Windows.
Four-player variation of pong supporting network-play.
Objective-3D is a video-game library developped by Dream Overflow. It works on PC and Machintosh, and it is developped for Windows, Linux and MacOSX plateforms. Developed in C++.
An MMO Space Simulation with emphasis on Economy, Combat, and Ship Customization. The game will feel more like a tactical simulation with little or no tweak reaction time.
Piranha is an open source OpenGL demoscene.
Puy0Training est un logiciel d’entraînement à puyo puyo
Puy0Training permet de vous exercer, pas à pas, à la construction de schémas et de chaînes à partir d'une distribution aléatoire de Puyos simulant l'algorithme de Puyo Puyo Tsu.
pvmfractal is a highly customizable fractal viewing application, that can work interactively as an SDL or Curses app, or in batch mode as a console app. It includes many coloring algorithms, layers, and can use multiple computers for calculation using PV
Multi-platform game engine similar to old Megaman with a stage editor
An open-source, SDL based, game engine to replicate old style Rockman (aka Megaman) games, being as close as possible of Rockman 1-6, and an editor made with Qt, for custom graphics, weapons, bosses, enemies and level creation. Please access our web page for more details. The engine code is meant to be highly portable, thanks to SDL, and have been ported and tested in: - Linux - Windows - macOSX (x86) (not currently supported) - Playstation 2 - Nintendo DS (abandoned) - Dingux - Open Pandora Any system with SDL and 24 or 32 MB should be able to run it. Porters are welcome!
Second Symthium Server
Initially, this project will consist in develop one scene and only one combat between two street fighter characters. You can join us or get further information at our website | ¿Quieres participar? ¡Visita nuestra web y únete!
Small game of questions. Written in ANSI C using the SDL library.
The MiniSplat Project provides a modular suite of libraries (LGPL), applications (GPL), and integration solutions for developing, deploying, and delivering Video and Voice over IP. Our SplatSIP application provides a secure SIP User Agent (with video).
The idea isn't to reach you goals, it's to make progress towards them,
ProjectN is a little 3D project that I started a while back and tinkered around in. It is currently a 3D world that you load maps into and other things. This is always changing as I have yet to do enough development to enslave myself to one format. That is about it...