This project is an attempt to write cross-platform code which implements the Haars Transform (Discrete Wavelet Transform / DWT) in 2D for image manipulation. The code provided will use SDL to half the size of an image in both the x and y directions.
A cross assembler for the ubiquitous Intel(tm) 8048 family of microcontrollers. Also supports compatible parts such as the 8035, 8039, 8049, etc. Binaries are available for Windows, Linux and Mac OSX.
SYINF shows in brief a system's CPU brand and model, RAM size, disk space, operating system, regional parameters, and current date and time. It runs in interactive or batch mode. Tested on 21 compilers, 27 operating systems, and 19 architectures.
ACCORD is a C library for composition of scanning electron or helium-ion microscope images with correction of drift. It produces significantly more accurate images than the traditional imaging techniques and also provides drift trajectories.
A web based event calendar that does not require a database server. It is made to be easy to install and to be able to run on just about any typical ISP's server with PHP installed.
This is a group of makefile scripts and templates that helps the developer and end-user to configure, update, and build Allegro/AllegroGL/etc projects, on many platforms, and with different compilers, in a easy way (just type "make" and it will work).
A simple C++ program to compute atmospheric properties based on the U.S. Standard Atmosphere. Finds air density, air pressure, and air temperature.
An intuitive molecular editor and visualization tool
Avogadro is an advanced molecular editor designed for cross-platform use in computational chemistry, molecular modeling, bioinformatics, materials science and related areas. It offers a flexible rendering framework and a powerful plugin architecture.
Reference implementation for the proposed SII 5194 (Bidirectional Text Editing) Israeli standard (hopefully, a Unicode standard in the future). This is a fully functional text editor with complete BiDi support.
Language, compiler and simulator for CDL cycle description language Platforms: OSX, Linux, Cygwin CDL is a C-like language for hardware description; simulator generates C++ models and synthesizable verilog. Includes C++ cycle simulation engine.
Wrapping of libcurl into a Cocoa class, to give Cocoa programs a richer set of APIs for net access than NSURLHandle provides.
This is a centralized place to get realbasic plugins / classes and examples, also contains a support forum.
Cross-platform CBR/CBZ (comic book) reader
Comical is a portable CBR and CBZ viewer written in C++ using wxWidgets. It supports multiple image formats and uses high-quality image scaling algorithms to fit pages onscreen.
Correspondance est un AddOn pour World Of Warcraft (WoW), qui permet de gerrer des phrases pré-enregistrées, associées à des emotes. Rp, Chat, Communication. # Translations :: English, Spanish ( natively French )
Crap Os Codename "BlackDawg" is the successor of Crap Os X2. Crap Os BlackDawg will feature Actionscript 2.0. PLEASE NOTE: Crap Os 2008 is not the final name. Final name suggestions are welcome!
Crap Os X2 is a fake OS simulator based on Flash's ActionScript 1.0 programming. Macintosh and Windows projector's are available. Linux Projectors are coming soon. The project's first stable version is slated for completion in Febuary 2007.
Cultivation is a game about the interactions within a gardening community. The resources needed for genetic propagation are tight, and relations can become tense. Cultivation explores self-interest, the common good, conflict, and compromise.
Custom C Headers
C headers created to simplify the use of some functions and the encoding. ---------------------------------------------------------------------------- Headers in C creati per semplificare l'uso di alcune funzioni e la codifica generale.
OpenGL port of the classic 6dof 3D shooter Descent
D2X-XL is an OpenGL port of the classic 3D Shooter game Descent 2 for Win32, Linux and Mac OS X, containing many enhancements and bug fixes while preserving full backwards compatibility.
DVD/CD UDF disc drive tools, esp. for the Iomega RRD (aka Iomega REV) drive. Usability patches for UDF mkfs and fsck. Commentary for the lk MMC and UDF source code. cvs co tarballs for firewalls that defeat CVS. Links, FAQ's, troubleshooting hints.
Software Development Kit for the Nintendo(tm) Gameboy Advance(tm) based on GCC.
A public domain cross platform 3D game
An OpenGL 3D game, written from scratch (no dependencies). Provided as freeware mostly as a source of inspiration to help others. A little like a 3D version of the Amiga game Pang! The game is mostly intended for someone wanting to learn OpenGL. But since the game only uses OpenGL 1.0 the drawing code is outdated, but still things can be learned from the collision detection and other techniques. Some of the code is left in an unfinished/testing state. This game was a learning experiment for me, and the math used is tested until it works for the game. After using the science math by the book, there were still flaws that could make the player get stuck under certain conditions (since floating point is not exact), and the workarounds for this are just my own ideas. Have looked at the code for other 3D games and there are mostly the same problems around collision detection and "hacks" to get it to "work".
Echomine Muse provides an easy-to-use Java API that gives you quick and easy access to network collaboration services. Specifically, it allows you to communicate with Jabber/XMPP servers to perform instant messaging and presence management.
This is a personal project that I started after leaving my previous job, where I oversaw the development of an in-house 3D engine for online gaming. Epsilon refers to "almost nothing reused," and is designed around rapid throw-away prototyping.
Galaxy extraterrestrial life simulation
EtiC is a galaxy simulation software that generates and renders a mock galaxy for rational estimation of the number of extraterrestrial civilizations. Stars and planets are simulated with plausible physical characteristics, based on user-adjustable parameters. An EtiC simulation run consists to generate a galaxy disk physical stars, associate planets to the stars, and for habitable planets, simulate the life stages evolution until extinction. A visual animation of the galaxy and user selection of highlighted star-planet objects is provided, together with statistics (25+ graphs) and estimates of Drake equation factors. The V2_1 provides several new features: planets surface magnetic field, reworked life stage transitions, integration of MW exoplanets catalog, planets view and graphs window optionally on different threads... EtiC is based on OpenGL / GLFW 3.2, runs on MSWindows 7 and MacOsX. Source code in C++, was developped using the Dev-C++ IDE and XCode.