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... is a turn-based fantasy strategy game. Singleplayer, including campaign and a multiplayer mode are planned for this game.
A clone of the pong game with many more features! Including: Load save game Themes for ball and bat Compatible for Windows, Linux and Mac Themes for sounds And many more!!!!!!!
Boom is a game engine for easily and quickly creating Bomberman-like games.
BugBots is a cross-platform engine for experimenting in AI
The CRT X-Y library (libcrtxy) is meant to be used by video game programmers who wish to create games in the style of vector graphics arcade games of the late 1970s and early 1980s. (Tempest, Star Wars, Battle Zone, Star Castle, etc.)
Deal or No Deal clone. Select one of twenty-six cases, each with random amounts of money inside ranging from $0.01 to $1,000,000. Then open the rest of the cases, individually, knocking off values. The banker offers amounts of money for your case.
Campeones del Abismo (Champions of Abyss) es un juego de cartas de rol programado en C++, SDL y OpenGL. Últimamente estamos realizando muchas actualizaciones para estar mejor actualizado visita www.proyectoabyss.net
OBSOLETE; try http://drawpile.net/ instead!
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As you can use Irrlicht or Ogre3D to easily create 3D games, Clovis is a toolkit that allow game developers to easily create 2D games. Clovis use the SDL librarie to simplify game creation and add a lot of home made tools.
This game will be using the spineless python OpenGL Games Engine. We are currently helping with developing the engine.
Cynergy is a small 3D engine based on OpenGL and SDL supporting multiple texture formats, scenegraphs and shaders.
DEWMap aims to build a dynamic, modular, open mapping system geared towards (but not exclusively for) pen / paper and computer role playing games.
Dragon's Curse Action/Adventure Platform Game
Project DretchStorm is an FPS based on the Tremulous universe. The goal is to build on the gameplay of Tremulous version 1.1(ish) and extend its features and introduce new tech.
EXCOM stands for EXtensible Combat Open Modeller, and is a game engine inspired by the old UFO and XCOM games of the 1990s. EXCOM aims to be flexible and democratic in its approach, and is a fork from UFO:AI supported on MS Windows, MacOS X, and Linux.
Engine desenvolvida em C e SDL para criação de jogos 2D. Seu objetivo é ser escrita de modo simples para fins de aprendizado. Hobbyst engine written in C and SDL for 2D game creation. Written in a simple way to ease it's learning.
A C++ game using SDL. A hybrid RPG/Adventure game, where the main character has to leave a dungeon.
A classic breakout
FarAway will be a classical vertical scrolling space shooter game. We are planning to create a good looking, innovative and platform independent game.
FlexiGame is a game engine with embedded JS interpreter used for configuration and game logic. Plugin system allows addition of new features. With support of JS and plugins engine is highly flexible.
FootBalls est un jeu en 2 dimension crée à la base par 4 étudiants en informatique à l'Université Libre de Bruxelles. Il reprend les règles du jeu de football traditionnel en y rajoutant un touche d'originalité. Amusement assuré !
This is a joystick driver for Java with support for ForceFeedback (haptic effects). It is based on SDL, therefore it is platform independent and works on Windows, Linux and MacOS X.
A simple LLVM frontend to Forthlang - my own simple dialect of Forth
Free Engine is completly free open-source 3D crossplatform game engine. Free Engine works throw pair OpenGL + SDL
Free Prayer Time Calculator (FPTC) is an open source program computing and notifying for muslim prayer time on many platfrom (unix, windows,...). It is simple to use and has the many features as : * Playing athan * Displaying next salat time