Orx: Portable Game Engine
Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
Game engine supporting many 3D/2D formats and graphic effects
Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures and more. Desktop, mobile, web plugin. Also home of view3dscene - our full-featured VRML/X3D browser.
G3D is a commercial-grade C++ 3D engine. It is used in commercial games, research papers, military simulators, and university courses. G3D supports real-time rendering, off-line rendering like ray tracing, and general purpose computation on GPUs. As of January 16, 2018, SourceForge is again the home of the active repository for G3D.
Conquest is a Unix/C port of a real-time, multi-player space warfare game that was originally written in RATFOR for the VAX/VMS platform by Jef Poskanzer and Craig Leres. It supports both curses and OpenGL interfaces. Sound is supported as well.
Ayam is a free 3D modelling environment for the RenderMan interface.
The open sourced NetRexx reference implementation
NetRexx is a dialect of the REXX programming language to run on the Java virtual machine. It supports a classic REXX syntax, with no reserved keywords, along with considerable additions to support object-oriented programming in a manner compatible with Java's object model, yet can be used as both a compiled and an interpreted language, with an option of using only data types native to the JVM or the NetRexx runtime package. Originally from IBM, NetRexx is the creation of Mike Cowlishaw, the 'Father of Rexx'. This IBM product has been open sourced in 2011.
Graphic Live Mixer
GLMixer performs real time graphical blending of several movie clips and of computer generated graphics. Drop video files in the mixing workspace and place them in a circular area to change their opacity ; if you selects two videos, moving them together performs a fading transition. This principle generalizes to a large number of videos. Direct interaction with the video allows to be fast and reactive, and to move and deform them on screen. The output of your operations is shown in the output window, typically displayed in full-screen on an external monitor or a projector. But the output can also be saved as a video file. Control GLMixer through network using OpenSoundControl, and generate graphics with ShaderToy GLSL code. Download : https://sourceforge.net/projects/glmixer/files/ Compile : https://sourceforge.net/p/glmixer/Source/HEAD/tree/trunk/README.txt Demos : https://vimeo.com/glmixer
A Open Source Social Network
The Network-Integrated Multimedia Middleware (NMM) is a flow graph based multimedia framework that allows to create distributed multimedia applications: local and remote multimedia devices or software components can be combined.
JUCE is a C++ toolkit for building cross-platform applications on PC/Mac/Linux/iOS/Android. Particularly good for complex, customised GUIs and audio/midi processing, it also includes a vast range of classes to help with all your day-to-day programming tasks.
WideStudio is an Integrated Development Environment (IDE) for building window applications in C++, Ruby, Python an Perl for Windows, MacOSX, Linux, FreeBSD, SOLARIS and other unix and BTRON and T-Engine. This is open and free (under MIT/X Consortiun Lice
Hammer of Thyrion (uHexen2) is a cross-platform port of Raven Software's Hexen II source. It is based on an older linux port, Anvil of Thyrion. HoT includes countless bug fixes, improved music, sound and video modes, opengl improvements, support for many operating systems and architectures, and documentation among many others.
Panorama photo stitcher
With Hugin you can assemble a mosaic of photographs into a complete immersive panorama, stitch any series of overlapping pictures and much more.
ALFOUR Programming language. Simple, safe, power, multi-platform.
A programming language AL-IV (ALFOUR) is a high-level imperative object oriented programming language with minimal introduction level, easy porting to any platform claiming a very high level of safety and stability, with a controllable level of code protection, high efficiency of an executable code, full independence from a target platform, minimal enter level.
Fully modern OpenGL game using Ada: a mix of Portal & Sokoban
AdaGate is a kid-friendly 3D sokoban puzzle game within a Stargate / Portal fantasy setting. It is a great example of modern OpenGL programming using the Ada programming language. It runs on Windows, OSX, or Linux. While searching a remote south-seas atoll for remnants of a lost American heroine, an operational stargate lures you into 4 strange dungeons. Escape will require the logical rearrangement of weird power cells [ZPMs] that roll in only two directions. Shoot your portal guns at the dungeon walls to configure 2 escape portals, but in order to activate them, all of the ZPMs must be bumped onto their sockets. But beware: you can only PUSH the ZPMs, so you will fail if you roll one into a corner or against a wall. But don't worry, cheating is pretty easy ; ) With 5 degrees of difficulty [DoD], there are 20 user-replaceable puzzles to solve. Escape all 4 dungeons to access the neptune choir epilog and increment the DoD for your next adventure.
Open Source Solid Modeling CAD
BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and growing community. It mainly aims to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, while constantly pushing forward visual and physics realism. It is also intended for any research, study or teaching activity, around physics and AI, thanks to its GPL V2+ license, and the clear and modular architecture of its C/C++ code base.
Simulation for spacecraft attitude control system analysis and design
42 is a comprehensive general-purpose simulation of spacecraft attitude and orbit dynamics. Its primary purpose is to support design and validation of attitude control systems, from concept studies through integration and test. 42 accurately models multi-body spacecraft attitude dynamics (with rigid and/or flexible bodies), and both two-body and three-body orbital flight regimes, modelling environments from low Earth orbit to throughout the solar system. 42 simulates multiple spacecraft concurrently, facilitating studies of rendezvous, proximity operations, and precision formation flying. It also features visualization of spacecraft attitude.
ShelXle is a Qt GUI for SHELXL
ShelXle combines an editor with syntax highlighting for the SHELXL-associated .ins (input) and .res (output) files with an interactive graphical display for visualization of a three-dimensional structure including the electron density (Fo) and difference density (Fo-Fc) maps. See J. Appl. Cryst. (2011). 44, 1281–1284. for details.
Online Flight Simulation Network Client for X-Plane
X-IvAp is an open source X-Plane plugin for online flight simulation on IVAO, VATSIM or other FSD networks. It is available as open source under a modified LGPL v3 license (allowing proprietary network ports, for details see the included license).
FreeWRL is an Open Source, cross platform VRML2 and X3D compliant browser, with script, SAI and EAI support. Platforms supported: Linux and other Unix-style platforms; Mac OS/X; Windows. Support for mobile platforms (iOS, Android, QNX) is under development.
QuakeSpasm is a *Nix friendly Quake Engine based on the SDL port of the popular FitzQuake. It includes some new features, important fixes, and aims for portability and 64 bit correctness.
A 2D multiplayer space shooter game
A 2D multiplayer space shooter, inspired by the Amiga classic Gravity Force. Play race, mission or dogfight. Single player, with friends or against AI. There are 50+ levels and a map-editor included. Global hi-score and achievements with replays on the website. The game plays on Windows, Linux and Mac.
3D game engine (more powerful redesign of the Cube engine) and FPS game
A free racing simulator with excellent physics and graphics.