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Muse is a PhotoRealistic RenderMan Š compliant renderer that is based on the REYES rendering architecture. Features include : Scan-Line Rendering, NURBS, Global Illumination, Programmable Shading, Motion Blur.1 weekly downloads
NovaTK is an object-oriented, cross-platform GUI toolkit. One of the focuses of NovaTK is to facilitate rapid development of cross-platform applications requiring fewer lines of code.1 weekly downloads
PEACH provides C++ functions for programming experiments in visual psychophysics. PEACH contains an extensive collection of visual primitives as well as a set of experimental functions, which allow to code a complicated experiment in a few dozen lines.1 weekly downloads
Pixel Toaster is a portable open source framebuffer library for C++. It provides a fast and easy way to get your pixels on the screen. Floating point and truecolor pixel formats are supported on Windows, Mac and Unix.1 weekly downloads
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.1 weekly downloads
The UT library is intended to simplify and present a uniform interface across some common platforms to commonly required features that often have platform-specific APIs on those platforms. Presently, the target platforms are Windows, Linux, and Mac.1 weekly downloads
A free implementation of the MacOS 8/9 userinterface and experience, using X11 as the graphical backend.1 weekly downloads
As you can use Irrlicht or Ogre3D to easily create 3D games, Clovis is a toolkit that allow game developers to easily create 2D games. Clovis use the SDL librarie to simplify game creation and add a lot of home made tools.
Geesas is your Freedom in a Flash. Geesas (or GPL SWF Authoring Software) is an initiative to create an SWF Authoring Free Software.
Glutmaster is a set of platform-independent classes that wrap GLUT in a C++ object model.
Jetdog (Jave Engine for Two Dimensional Online Games) is a liberally licensed game engine focusing on 2D games with a strong emphasis on network and cooperative play.
The Periapsis Space Flight Simulator is a cross-platform realistic spaceflight simulator.
This is an open source, open platform video game editor specifically suited for spline based generated terrain, with collision detection, surface types and AI racing lines. It is multi-branched and can branch to and from multiple branches.
Shader Artisan Toolkit (SAT) is a Cg shader creation toolkit. The main tool is untitled Lara, a shader authoring tool allowing RSL (for RenderMan) and GSL (for nVidia's Gelato) export.
The Objective-C Interactive Simulation Abstraction Layer
Sonora is a port of the PopCap Framework to Mac OS X. Sonora is an OpenGL and SDL based game engine that includes everything a developer needs to quickly create 2D games.
The Gameforge is a tool to create more easily RPG games. It'll include NPC management, Item and Quest creation. Many more later. We'll use only free software like Ogre for the 3D engine. For the moment we are only beginning the developpement
A basic graphics, sound, input and utility library for games and applications, geared towards flexibility, ease of use/prototyping/debugging, portability and performance.
Tweepcraft-OS is a 3D human model and prop simulator for SuperWikia Alpha. Using Tweepcraft-OS 3D prescriptions and extensions, users may improve animation, voice over lip syncing and other runtime features. Requires SuperWikia Alpha, Wobba Wobba and
Tweepcraft "X Chrome" is the solution library and content management system for the Tweepcraft application. Chrome provides the necessary framework for building content and extension libraries which enhance and update existing Tweepcraft files.
Simple, interactive plotting of 2D/3D numpy arrays using python-vtk written in pure python using pylab-syle colormaps. Intended to have minimal overhead and maximum speed. There is a pylab-style and an oo interface. Based on Kitware page examples.
Visualization Library is a C++ middleware for high-performance 2D and 3D graphics applications based on the industry standard OpenGL 1.x-4.x, designed to develop portable applications for the Windows, Linux and Mac OS X operating systems.
This program will open and display images saved in HGR format. Also supports DHGR in two popular formats: BeagleGraphics and DazzleDraw. It will save as PICT and allow batch conversions.
Set of WebServices and Flash components to help build applications that make use of Flash and .NET. e-FDN helps to easily databind trees, menus, datagrid and other common-use components with server side code written in .NET.
graphite: a portable graphics library, written in Java, JOGL and Postscript that allows rapid generation of high-quality graphs using an efficient, compact Java engine.