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SolidFuel is a set of tools for game developers. It is cross-platform, cross-language, and cross-toolkit. The cornerstones of the SolidFuel platform are scenegraph-based graphics, which are a powerful way to organize your game scenes, and an event syste
Java4 realtime graph plotting with Swing or JOGL.
A small Perl script that allows Steam-based game server admins to create, modify and maintain custom config files for each map in a servers mapcycle.
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First main goal: to revive the video game LandStalker and then WorldStalker...
A "gumbo" of tools and concepts supporting rich client applications with 2D/3D user interfaces. Expands on the code from the book "3D User Interfaces with Java 3D", and includes a generous contribution of RCP code from Meyer Sound. Recent work includes a Norden bombsight simulator, with terrain rendering based on NASA's WorldWind SDK. For this effort YourKit has generously made available its full-featured Java Profiler (https://www.yourkit.com/java/profiler/index.jsp), which has proved invaluable in improving simulator performance.2 weekly downloads
Shadows will be a mmo with a very unique spell and crafting system. The IrrLicht graphics engine (http://irrlicht.sourceforge.net) shall be utilized to serve as a cross platform engine. I'm oping to create the feel of a graphical mud more than an mmo.
UGENE is a project dedicated to creating open-source games. Our focus is on making original multi-player games that don't require a powerful computer. Our current catalog includes Squee (a board game) and Five Thousand (a dice game).
ThousandEyes extends visibility across corporate networks as well as the public Internet, helping to solve issues from the branch through MPLS links and SIP trunks to service provider networks. Simulate pre-deployment capacity, monitor detailed performance metrics and see how QoS settings impact call quality.Sponsored Listing
Robotic Manipulator Development and Simulation Environment in Python and Blender. IMPORTANT: Development moved to github. http://github.com/ajnsit/r2d3
Teddy is general graphics application framework/library. Current features include windowing system and a simple scene graph library.
Discrete-event simulation library.
A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
Zorn is a 2D space shooter with a rotating top-down perspective. It is written in Python, using the PyGame and PyOpenGL libraries for broad platform independence. Both single player and networked multiplayer are supported. Currently in alpha.
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The core for a "multiple microgame"-based game (in the style of Made In Wario/Wario Ware Inc.), written in Java, and permitting the easy addition of microgames, play modes, and other features.
PoseidonBR is a free software for modeling 3D objects usings OpenGL and Java, meaning that it can be used in any plataform that supports Java. Actually we are using Swing, GL4Java and Design Patterns under NetBeans IDE to develop it.
Java middleware/engine to make the creation of 2D games easy and fun.
Students try to study about 3D game programming in java. The ultimate target is to produce a Real time strategy game like starcraft in 3D. Trying to do it with lwjgl or jogl.
GMap, GNOME Map Application Program. A standalone map program allowing you to find directions and browse map data. The map data source is the Open Street Maps8 weekly downloads
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ROBOTIX is an opensource 3D game written in python, PyGtk, Gazpacho(Glade rewrite),Python OpenGL bindings. You build robots from predefined parts and make programs for them. Supports robot fighting and online score management.
PyUI2 is a cross platform user interface library written in Python. It is targeted primarily for game development, but can be used as a user interface for other applications.This version has been forked from the original Pyui library.
Skycastle is a free multiplayer game engine focusing on player creativity and world simulation.
Slut is a programming framework for generative, synthetic, interactive, network-enabled graphics. THIS IS AN OLD PROJECT. But since you are interested in it you should check out the SceneExpression project: http://labs.nortd.com/sx/
InnerWorld is a landscape builder for Blender, the 3D modeling tool. Using a graph editor terrains can be generated from Blenders noise functions and from external sources. Objects can automatically placed dependent of the terrains geometry.7 weekly downloads
The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java source code. The modeler is also a simple scene graph API.
clusterviz allows to cluster three-dimensional data. The clustering process is visualized using OpenGL. As clustering algorithms the family of k-means algorithms is implemented, including mixture models.1 weekly downloads