ALFOUR Programming language. Simple, safe, power, multi-platform.
A programming language AL-IV (ALFOUR) is a high-level imperative object oriented programming language with minimal introduction level, easy porting to any platform claiming a very high level of safety and stability, with a controllable level of code protection, high efficiency of an executable code, full independence from a target platform, minimal enter level.
Create and edit LDraw™ parts quick and easy.
LDPartEditor is a free CAD tool for the creation of LDraw™ parts. Minimum System Requirements: - 64-bit Java Runtime Environment (JRE) 1.8 - OpenGL 2.1 compatible Graphics Card - Operating System (64-bit): Windows [7 or newer], Mac OS X [>=10.6], Linux [e.g. Ubuntu Linux >=14.4] - CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz) - RAM: 4 GB - Video-Memory: 1 GB - Free Disk Space: 100 MB Recommended Requirements: - 64-bit Java Runtime Environment (JRE) 1.8 - OpenGL 3.3 compatible Graphics Card - Operating System (64-bit): Windows 7,8,10, Mac OS X [>=10.6], Linux [e.g. Ubuntu Linux >=14.4] - CPU: Multicore-Processor with 4 cores (or more) - RAM: >4 GB - Video-Memory: >1 GB - Free Disk Space: 512 MB The sourcecode is now hosted on GitHub here: http://nilsschmidt1337.github.io/ldparteditor/
C++ header-only library that simulates GLSL math
GLSLmath provides C++ math operations as defined by GLSL. For example, it provides methods to easily setup viewing transformations and perspective projections. GLSLmath has been inspired by the glm and slmath libraries, which aim to mimic GLSL, but in contrast to those GLSLmath does not focus on a complete conforming implementation of GLSL. It rather aims to provide a convenient single header file that implements the most commonly used subset of GLSL so that it is easy to use for rapid prototyping and GLSL teaching purposes. It is used at the Georg-Simon Ohm University of Applied Sciences in Nuremberg for teaching computer graphics courses.
Bundle Adjustment Graph Visualisation
A simple OpenGL ES viewer of Bundle Adjustment (BA) graphs. This is a tool, useful with SLAM ++.
OpenGL 4.5 3D engine - modern/advanced and easy to use.
A 3D engine built in C# using OpenTK - it makes use of modern rendering techniques/shaders. Still in very active development.
shell, vulnerabilities, errors, bugs
w3af discovered vulnerabilities, shell, errors, crash bug in http://cooperativaacor.com
shell, errors, vumerabilities, cras bug
w3af discovery shell, bugs, vulnerabilities inhttp://www.abast.es/aplicacionesopen
shell, vulnerabilities, errors, bugs
w3af discovery errors, bugs, vulnerability in the framework of http://www.e-mudhra.com/
GLPlusPlus is a C++ version of gl.h and glext.h. It provides proper namespaces, automatic extension loading, function overloads, strongly-typed enumerations and enhanced debugging capabilities. Built using the OpenTK binding generator.
Bit Defense is a 2D game, written in C#, using OpenGl (OpenTk binding). You are a small programm, fighting viruses and eating bits, intended to grow and get bigger and more powerful. You can specialise in certain attributes (attack/defense/etc.).
Poro will some day, probably, become an old-fashioned 2D adventure game in the spirit of Monkey Island.
3D .NET engine for Windows, Linux, Mac
Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
PinoyChat: The International Chatroom App for Desktop
PinoyChat: Windows Version is a Cross-Platform and a Port for PinoyChat from Android to Windows (Also Available on Other devices/platforms) Application for Android for chatting with multi-user rooms, Private Messaging with other Chatters and There is no registration required or any other stuffs to use this App! Just Download and make sure to have an Internet Connection and then You are Up! [LIKE PINOYCHAT ON FACEBOOK] https://www.facebook.com/pinoychatapp [ REQUIREMENTS for Windows] - 2-3 Upload / Download Internet Connection - OpenGL 2 or higher - Windows 7 or Windows 8 - Windows XP (Need OpenGL 2+) [For other Platform] - Android 4+ - Linux Distros - Mac OS X or Mac Yosemite Download Android: https://play.google.com/store/apps/details?id=org.coresec.pinoychat * Updated and well maintained Application * Well picked Chatroom categories * City Based Chatrooms - Manila Chat - Ilocos Chat - Laguna Chat - Quezon Province Chat - Bicol Chat - Cebu Chat
Second Symthium Server
Porting the Ambrosia Software game Ares (by Nathan Lamont) to Mac OS X and beyond. The source has just been released - a first alpha may be soon! Although this project is called Ares X, it is supposed to be called Xsera (the name should be changed soon)
Shadows will be a mmo with a very unique spell and crafting system. The IrrLicht graphics engine (http://irrlicht.sourceforge.net) shall be utilized to serve as a cross platform engine. I'm oping to create the feel of a graphical mud more than an mmo.
GlfwCL: A tiny extendible OpenCL/GL project using GLFW and stb_image
GlfwCL is a clean and lightweight framework for creating extendible and advanced OpenCL/GL applications. Software is MIT licensed (do whatever you like with the source).
uDevGames 2008 Games and Source Code.
Simple, Fast, Advanced... ZintoriOS. Made in Wellington, New Zealand
akua is a language for sound/music. can convert akua laguage to ogg file
A collection of tools and code for a stereoscopic responsive workbench. Settled in Boğaziçi University, Istanbul, our Media Lab is a small group of 3D Computer Graphics and Vision enthusiast students from all degrees.
Scrupp is a cross-platform 2D engine which uses SDL and OpenGL for visualization. It is controlled by external Lua scripts. The core supports various image, sound, music and font formats. The hard work is done by plugins written in Lua.