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This project will use 3D Human Emulation using sensors to pickup human movements and displaying them on GUI for analysis.
This is simple 3D multiplayer car racing game that i wrote for one of my assignments for distributed systems subject at University of Melbourne which was the best distributed systems project in second semester of 2008.(Java, JOGL, TCP Socket)
A software SDK which provides users the ability to incorporate 3D personalized, emotive, talking heads in their applications.
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The project aim is to create the 3D simulation of robot-arm which moves on three axis. It's based on real robot- dual arm that can solve Rubic Cube. It's gonna be implemented using openGL in Java Applet and will be awesome=)
This is a game written in C++, based on the popular slime series. This is slime volley ball, except with a third dimension. Unfortunately, until this project goes beta, only two people are allowed to contribute to the code.
Tanks is a simple old-fashion multiplayer 3D game, where player tries to find and destroy enemy tanks.
3DPresenter is a 3D presentation program. A presentation is made of scenes instead of usual slides since it's done in a 3D world. Scenes contain various elements (text, meshes, images, ...)
A 3D System for System Visualization, System Administration and intended to be a platform for VR Apps in the future.
We try to build a truck simulation using the Irrlicht graphics engine and ODE, the open dynamics engine.
4D-TRIS is an alteration of the well-known Tetris game. The game field is extended to a 4D field, which has to filled up by the gamer with 4D hyper cubes. The software is written in C with OpenGL and GLUT. Home/Downloads: https://launchpad.net/4dtris
Primary goal is to develop 4k-demos, that is, demos that somehow fit into four kilobytes. From time to time, 4k-contests will be initiated to push the project contributors' motivation.
A futuristic style racing game written using soya ( an opengl 3d engine ) and python.
We are a group of students in a french university (perpignan). This is the project of our studies in computer science. This is a 3D engine written in C++ and that use OpenGL/SDL under GPL licence.
AAAG is a side scrolling shooter written in C++ When completed, definitions for actors, maps, textures, and more will be stored externally so that anyone can modify the game without any programming knowledge.
This project is A Mitochondrial OxydoReduction Simulation System. It consists of two linked projects: a program for displaying and analysing large biomolecular systems (Floral) and a multi-agent simulator for biomolecular oxydoreduction systems (AMORSS).
ARGENTUMANIA es un MOD de Argentum Online, MMORPG gratuito de código abierto que cuenta con numerosas innovaciones, ademas de todas las características que incluye el Argentum Online Original. aun esta en su versión beta sin terminar.
AWSOME stands for “Advanced War Strategies Online Multiplayer Edition” and is a open source clone of the “Advance Wars” series available for handhelds. It features the original game modes, a built-in map editor and a multiplayer mode via Internet
Physics simulation toys in Java. The focus is on systems simulation:mostly guidance/navigation systems, but also including hydraulic, electrical and life-support.
Aethyra is a 2D mmorpg based on the mana world using eathena based server.
A single-player 3D FPS game with a sci-fi setting and (since v0.1.0) its own, reusable game engine (Neutron). It will feature multiple-platform support, simulated physics and AI, a scripted storyline and more.
Anatomy 3d simulator game in which microscope robot submarines navegate inside human body resolving health problems. The idea behind this game is that the player can learn about medic/medicine, chemistry, anatomy and thers related topics.
Anepsosis is a skill based 3D MMORPG placed in a fantasy world of levitating islands inspired by ancient Greece arts, architecture and mythology. For more informations visit http://anepsosis.org
This is an attempt to port Apophysis into C++ with a focus on trying to reduce render time. - development is currently inactive due to lack of time to work on it.
A turn-based, 4X strategy game with some real-time tactical and also role playing aspects. I've been planning this game on paper for years and am now starting to code (Jan. '11)
Astral Revolutions is a Third Person 2.5D Adventure game set in a multiplanar universe near the year 2200.