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F2D is a simple open source library build upon the HGE Framework (visit http://hge.relishgames.com). It's designed as an easy-to-use fast and goal-oriented C++ library for the development of hardware accelerated 2d windows games.
An application that allows separate users to collaborate on artistic projects with people they've never met. Ex: somebody lays guitar, someone else drums, then bass and vocals, used in all mediums.
Chronicle is an open source C++ game engine. When our engine is improved, your game gets better. When our engine is optimized, your game gets faster.
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The borer is integrated test tools, It can use C/C++ language to be the script test language, it can parse and excute the c/c++ script language. It can test your application. it can test embeded software and windows application.
Game Tutorial, you can know how develop a game in windows.
DX 10.1 Engine which will support a future space-based RTS, based on StarGate universe. Right now, in design stage, no specification is final.
SharpGE is the game engine based on XNA framework. SharpGE is written completely on C# and will be irreplaceable at a writing of games on .NET-compatible languages. The engine will allow to work with 3D, audio, video, physics and AI.
SaGE (SaneT Game Engine) is a Game Engine, built on top of the largely successful Open Source Irrlicht graphic engine, along with irrKlang for audio and IrrNewt for physics. Developed for the developers, but available to general public.1 weekly downloads
As your employees increasingly use a mix of applications from the office or the road, measuring and quantifying end user experience has become nearly impossible. Endpoint Agents track performance and user experience of browser-based internal and external apps, including SaaS applications such as Salesforce and Office 365. You can even monitor virtual desktops in your environment. Sign up for a free trial to see Endpoint Agent in action.Sponsored Listing
This is an open source, open platform video game editor specifically suited for spline based generated terrain, with collision detection, surface types and AI racing lines. It is multi-branched and can branch to and from multiple branches.
A free to use thirdperson spacecombatsim, open-source. Possibility to adjust our code any way you like. Anyway you like.
Open Elements is an open source 2D or 3D game engine developed using Visual C# 2008. My goal is for a well structured library that people can use to develop many types of games.
C# Wrapper and information for the Irrlicht Engine, that will is usable in C# and VB.net languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer.
This is MuZone's MuOnline client2 weekly downloads
Add Internet Communications, Security, and Messaging to your Apps. Components for every major protocol from FTP to IMAP to SNMP, SSL and SSH security, S/MIME encryption, Digital Certificates, Credit Card Processing, ZIP compression, Instant Messaging, Shipping and Tracking, and e-business (EDI) transactions. Download Now!Sponsored Listing
Play Magic the Gathering against your friends and the computer with full rules enforcement. Developed using C# and MDX. Looking for mature developers.
Libsmog is a flexible 3D game engine written in C++. It has been designed from the ground up to provide a dynamic, performance oriented, flexible, multi-player, easy to implement audio and visual experience.1 weekly downloads
Game Transaction Transfer Protocol (gttp) is a platform indepentant common set of request/response pairs to send/recieve game information to/from server and client allowing multiple games servers and clients to be linked more or less seamlessly.
Ascent German Mod - basierend auf AscentEmu bieten wir euch hier die erste komplett deutsche Version von Ascent. Wir haben auch direkt Moon++ und viele LUA-Scripte hinzugefügt.
A Frostbite Remake game with some adds. This game is made with Game Maker.
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The Evoke engine was designed to render 3D top down 3rd person perspective graphically intense games. It renders approximately 40 square metres of the world.
DirectX binding to Ada Notice:the dinput package is generated by mannual,maybe exist fault,the Interface in others are maked by program(Cpp interface to ada).The packages depend on win32 binding,you should modify win32.rpcdce,in the GUID define,char_arra2 weekly downloads
Play Adventure ruins.It is a MMORPG(Massively Multiplayer Online Role Playing game) style.Our main site is www.freewebs.com/advenure ruins
The new DirectX game engine with easy interface and build in classes for sprite and animation.
The goal is to create an online Role Playing game or ORPG. The idea is to have the community create and govern the game. Some people will be elected to lead this so its not unorganized. People will submit code and have access to all the code.
Entertainment: Game. C/C++. DirectX9 PacMan Game "Clone" Status: Pre Alpha
MOGE 3D 'Message Oriented Game Engine'. Plugins: (Input, Render, Sound). Maps: Getic 3D 'GBT' (BSP files). Script: Squirel Textures: jpg, bmp,tga Network: TCP/UDP OS: Windows 2K /LINUX