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A test level for a horror game under development.1 weekly downloads
Navigate a 3D maze while consuming energy pills. Avoid being captured by 4 quirky, colourful ghosts. Pathman is a 3D first/third person re-interpretation of Namco's popular 1980's arcade hit Pac-Man.1 weekly downloads
Pixcon is an SDK for windows & linux designed to promote the development of graphic applications, games, & image rendering.1 weekly downloads
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Plunkey the Monkey (codename Flopper) is a platformer game where you play as a monkey in search of a giant banana. Flop your enemies or avoid them by jumping over their head as you try to achieve your goal.1 weekly downloads
A simple Pong clone1 weekly downloads
SaGE (SaneT Game Engine) is a Game Engine, built on top of the largely successful Open Source Irrlicht graphic engine, along with irrKlang for audio and IrrNewt for physics. Developed for the developers, but available to general public.1 weekly downloads
ColladaLoader is a free open source C# Library that enables developers to load and display Collada 3D Model files (.DAE) in DirectX 10 using the SlimDX SDK. Partitial .X file support. More info: http://www.tomsdevshack.be/projects/colladaloader1 weekly downloads
A Co-op/Deathmatch Mod for half-life 21 weekly downloads
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A strategic action game for space travellers1 weekly downloads
Software to play interactive game "APOSH". Alexander Pushnoy is inventor of this game. You can see this game on russian channel "CTC" in tv-program "Horoshie Shutki"(Good Jokes) with Michal Shac and Tatiana Lazareva.1 weekly downloads
cross-platform game/multimedia development core engine written in C/C++. It supports Windows, OSX, Linux, Xbox360, and PS3, allowing the use of both DirectX 3D and OpenGL. please vist www.enside.net/hydra1 weekly downloads
NOTE: This project is on hold permanently... it was eating up too much of my life ;) It's still a good example of how to couple a WPF program with DirectX and OpenGL for 3D rendering. If others are interested in collaborating I'd come back to this or something similar. -- InsaneFX is a node-based special effects editor (written mostly in C#) and native runtime (written in C/C++). It ships with (unoptimized) example renderers for DirectX 9 and OpenGL. To get the most of InsaneFX you will integrate it with your own rendering engine. The Runtime has a simple OpenGL-like C API. I did a presentation at the Game Tech Brisbane meetup: http://youtu.be/-yat4ve0ZKc (Sorry for our poor filming skills) The slides are here: https://docs.google.com/open?id=0B3d2ONaFrIuDdzFUdnZQMkpTZWVUN2I3a2NveGNxUQ To find out more about Game Tech Brisbane: http://www.meetup.com/Game-Technology-Brisbane1 weekly downloads
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The goal of spacesim is simulation of a battles in free space. Unlike other such games, spacesim models management of the ship from the point of view of the captain, instead of the pilot. It allows management of the ship of several players at one time.
Primary goal is to develop 4k-demos, that is, demos that somehow fit into four kilobytes. From time to time, 4k-contests will be initiated to push the project contributors' motivation.
C++ library that plays video files on DirectX textures using a VFW framework. Currently, the library can be used with DirectX 11. Supports Windows 8.
The new DirectX game engine with easy interface and build in classes for sprite and animation.
Game Developed for App Idol PR
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A suite of retro arcade games mostly from the late 70's and early 80's designed to run on the Windows and Linux platforms.
DX 10.1 Engine which will support a future space-based RTS, based on StarGate universe. Right now, in design stage, no specification is final.
BPPS offers a wide range of links for all your home and business needs
A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
Chronicle is an open source C++ game engine. When our engine is improved, your game gets better. When our engine is optimized, your game gets faster.
The 6 elements are rising up to destroy our world! Create a character and fight through droves of enemies to save this world. 3D RogueLike game, built using XNA GameStudio.
An application that allows separate users to collaborate on artistic projects with people they've never met. Ex: somebody lays guitar, someone else drums, then bass and vocals, used in all mediums.