You’ve likely added a tool to fix one problem and then a different tool to fix another problem. Pretty soon you have multiple instances of the same tool, different tools with overlapping functionality, no ability to collaborate across teams—all resulting in unknown bottlenecks and complicated or no reporting. As a DevOps leader, it’s up to you to balance the autonomy and flexibility of a DevOps approach. But how?Sponsored Listing
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Stavenuiter ICT version 1.0.0
G3D.NET is a .NET wrapper for the powerful open-source game engine Genesis3D. G3D.NET can be used for C# and VB.NET.
If you'd like to spend less time on integrating data sources and focus on more fun stuff, give Talend Open Studio a try. It's free and open source.Sponsored Listing
The project will integrate viable aspects of the semantic web technologies for use with advanced Semantic SQLCLI based XML DBMS. The purpose of this project is develop a GUI Application for a Suite of ECM Services.
AeroForms allows you to apply the Aero effect across the entire window of your .NET WPF application using this assembly and one line of code (TensaiLabs.Aero.AeroForms.ApplyAero(Window window) to the SourceInitialized event of your WPF window).
This is our code source general storage. Not for 3rd persons use. All files are only for us and will be opened only after olimpiade finish.
The Striker Server is a server-project developed by: Striker Sky and OtNetwork, it is based on the OpenTibia project. Official forum for more information, precompiled binaries and resources: www.otserv.com.br
MyseeLite is a P2P Media Streaming System including servers on Linux and client on Windows 98/NT/2000/XP/2003. It was commercial once, but now goes opensource. It was developed from 2003.8 by a company in China. The official website is www.openmysee.com.3 weekly downloads
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BLibrestez Robotics Software Library Project
Imanol is an Open Source FREE 2D MMORPG, it has: guilds, magic, combat, animal taming, 21 skills, a huge world with towns and dungeons. Several races and professions. Client and server are distributed under license.
Game Transaction Transfer Protocol (gttp) is a platform indepentant common set of request/response pairs to send/recieve game information to/from server and client allowing multiple games servers and clients to be linked more or less seamlessly.
Plunkey the Monkey (codename Flopper) is a platformer game where you play as a monkey in search of a giant banana. Flop your enemies or avoid them by jumping over their head as you try to achieve your goal.
Play Magic the Gathering against your friends and the computer with full rules enforcement. Developed using C# and MDX. Looking for mature developers.
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NOTE: This project is on hold permanently... it was eating up too much of my life ;) It's still a good example of how to couple a WPF program with DirectX and OpenGL for 3D rendering. If others are interested in collaborating I'd come back to this or something similar. -- InsaneFX is a node-based special effects editor (written mostly in C#) and native runtime (written in C/C++). It ships with (unoptimized) example renderers for DirectX 9 and OpenGL. To get the most of InsaneFX you will integrate it with your own rendering engine. The Runtime has a simple OpenGL-like C API. I did a presentation at the Game Tech Brisbane meetup: http://youtu.be/-yat4ve0ZKc (Sorry for our poor filming skills) The slides are here: https://docs.google.com/open?id=0B3d2ONaFrIuDdzFUdnZQMkpTZWVUN2I3a2NveGNxUQ To find out more about Game Tech Brisbane: http://www.meetup.com/Game-Technology-Brisbane2 weekly downloads
Taranis is planned to become a crossplatform universal Game Engine written in C++ in combination with Qt. Intended parts are: Math/Physics, Network, Input, Audio, Graphics including support for DirectX9/10 as well as for OpenGL.
A collection of HLSL shaders for graphics programmers3 weekly downloads
A collection of DirectX/HLSL demos
A 3D lunar landing simulator
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LITS is a game development engine, which offers basic implementations of the most needed interfaces: Graphic, Network, Sound and Input. All interfaces have several (parts plattform independent) wrappers which can be choosen as needed.
SaGE (SaneT Game Engine) is a Game Engine, built on top of the largely successful Open Source Irrlicht graphic engine, along with irrKlang for audio and IrrNewt for physics. Developed for the developers, but available to general public.
The engine for the upcoming Open Terror. This engine is based mostly on the XreaL project, with parts taken from AltUrt and ioQuake3 too. Still under development, but will soon be one of the first modern semi-realistic open source FPS games.
Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.6 weekly downloads
Kernel::Neya + IPC::OS
The Extension Pack for UT99 is an SDK full of new features/tools improving the Unreal Engine 1 in a wide range. Besides tons of new visual features it improves physics, gameplay and AI, contains a new render (currently OpenGL only) and bundled tools.
ParaDef (Parametric Definition System) is a complete CAD/CAE/Product Development solution. ParaDef encompasses all aspects of product development into a single IDE, enabling rapid development of new products and in-depth analysis of existing solutions.