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Skycastle is a free multiplayer game engine focusing on player creativity and world simulation.
Slipfighter is a free-roaming 2d space game, similar in gameplay to the old DOS game Solar Winds. Right now it's mainly an action/exploration game, but I hope to add some rpg elements eventually. No multiplayer is planned. Powered by Slick2D.
Slut is a programming framework for generative, synthetic, interactive, network-enabled graphics. THIS IS AN OLD PROJECT. But since you are interested in it you should check out the SceneExpression project: http://labs.nortd.com/sx/
SoccerBall it's a football manager game!
SolidFuel is a set of tools for game developers. It is cross-platform, cross-language, and cross-toolkit. The cornerstones of the SolidFuel platform are scenegraph-based graphics, which are a powerful way to organize your game scenes, and an event syste
Space simulation written in Python. The project aims to someday be like Elite with aspects of Trade Wars. Currently it is an interesting experiment in vector mathematics which demonstrates a minimalistic rendering engine for 3D space graphics.
A remake of the classic Spacewar. Written in Python and OpenGL.
Turn based tactical battle multiplayer game with Aliens and Marines
Spin3D - OpenGL Visualization Tool for high dimensional data.
Spring3D enables the object-oriented creation and manipulation of 3D geometry running on top of most 3D API (i.e. JOGL or Android's OpenGL). The reference engine is based on Java3D and is in the application process for being made a Spring Extension.
A story-driven 3D side-scrolling game about the lives of thirteen vigilantes under attack from their past.
A cross-platform emulators frontend with ROMs database support.
SSPy (Stick Soldiers Python) is a game inspired by the Stick Soldiers series. It is a side scrolling 2D second person shooting game.
Strategoids is a real-time-strategy game/engine set in space with Newtonian physics. This project has moved to GitHub: http://github.com/megagun/strategoids
Stream Visualizer is an application that can be used to visualize, capture and replay data streams. Official Website: http://streamvis.googlecode.com
Imagine a world where racing doesn't quite take place on the tracks, but in space. Complete with playable Marines to infiltrate other ships. Or, take care of the ship, making sure it stays in working order. Or perhaps you would rather man the controls
An LWJGL based landscape renderer to become a village building game.
Imagine playing an old favourite game like Missile Command, and your mate on the other side of the world is playing his favourite, lets say, Tetris. Now imagine they are playing against each other in real time. That is what we are developing.
Survival is an rpg-like game, which is focused on the survival in the wilderness of the player character, it hopes to be as opened ended as possible, with the player being able to create tools and homes, in the randomly generated 3d world.
Tac ist ein Brettspiel, das nun in den Computer gepruegelt werden soll :-D. Mehr Informationen zu Tac ist unter http://spiel-tac.de/ zu finden.
Taranis is planned to become a crossplatform universal Game Engine written in C++ in combination with Qt. Intended parts are: Math/Physics, Network, Input, Audio, Graphics including support for DirectX9/10 as well as for OpenGL.
Technopolies is a MMORPG targeted at marying the best ideas of X-COM, Neverwinter Nights, and MMORPG games. Keywords: Java, 3D, MMORPG, JPCT
Teddy is general graphics application framework/library. Current features include windowing system and a simple scene graph library.
Legends have foretold that in the kalyug, a greater evil will awake. Dharma will cease to exist and evil shall rule. A prophecy was made long ago, of an unimaginable horror will walk this earth and would bring the judgement day. A new world will emerge.
The Cyber Hordes is a single or multi-player RTS game where each player builds robots and gives them various components (weapons etc..) and then general orders (e.g. Attack), which the AI of the robot will attempt to complete on its own.