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Organizing the Knowledge of Humanity
Note: Golems has moved to GitHub. https://github.com/sambayless/golems *** Golems is a 3D recreational physics simulator. Build robots, spaceships, clocks, catapults or cannons. Add sensors, timers, switches, motors. Give it a brain. Take the wheel and pilot your machine yourself. Build anything.
GMUVE (Graphical Multiuser Virtual Environment) is an engine/framework that lets large numbers of users interact in a 3D world. GMUVE is a peer to peer networked OpenGL application that can be used for MMPOG or 3D chat. It is available in Python and JAVA
Multithreaded N-Point Gravity Simulation for PC and Android
This project is supposed to help with programing game in Java, rendered by OpenGl. It uses Java web Start,Java Media Framework....
A "gumbo" of tools and concepts supporting rich client applications with 2D/3D user interfaces. Expands on the code from the book "3D User Interfaces with Java 3D", and includes a generous contribution of RCP code from Meyer Sound. Recent work includes a Norden bombsight simulator, with terrain rendering based on NASA's WorldWind SDK. For this effort YourKit has generously made available its full-featured Java Profiler (https://www.yourkit.com/java/profiler/index.jsp), which has proved invaluable in improving simulator performance.
A small Perl script that allows Steam-based game server admins to create, modify and maintain custom config files for each map in a servers mapcycle.
Holoracer is intended to be the fastest racing game possible with psychadelic graphics and incredible speed.
A Dwarf Fortress clone with talkative humans.
Hyperrion is going to be an semi-3D RPG game engine, with multiplayer functions that is written with Java using Light Weight Java Game Libary's OpenGL rendering.
3D .NET engine for Windows, Linux, Mac
A compilation of games mainly written in Java for education and entertainment. Train your brain with e. g. improving your ability to recognize patterns.
Turn based strategy game. Game works as follows: Set up unit formation, set unit AI's, let AI's run for a period of time, then reset AI's and repeat until victory conditions are met.
Instil Creature Generator is both a Java-API and a Java-Application for creation and usage of 3D creatures. Using the bones-technique for animation of 3D articulated creatures, this project allows for the creation of poses and animations to use in games.
Science Fiction, heavy assault, disestablishment of power.
A game engine and tool-set designed for game developers who wish to create isometric multiplayer games.
Client-server Rail Simulator. JRail uses Java3D for rendering. In the future it will be a massive-multiplayer game, with real-time simulations, realistic timetables, etc.
This project will be a project that will be used by Speleologist (cavers) to help aid in the mapping of the underground world. It will be simple at first.. only allowing the entry of survey (dist/azmith/V-angle) and give back a line plot..
Container for robot/environment simulation. The container simulates an environment, and gives to the robots living in it access to sensor views. The goal of this project is to provide the open source community a tool for robot behavior test and challeng
JazzVR is a relatively lightweight 3D VR engine for Java, emphasising simplicity rather than raw speed. It should be useful to people looking to create simple 3D visualisation/realtime VR applications relatively quickly & easily.
Jexpedition is a 3D strategy/simulation of an unfortunate deep space cartographing team. Arriving on site, they notice having run out of fuel. Slowly a few worried questions begin to crystallize: Why were we sent? What is this place? Will anyone survive?
Program KEna provides quick and easy 3D modeling with predefined elements. Elements can be parametrized, so we can change them during modeling. With KEna we can model a room with furniture in minutes, even if we have no experience in 3D modeling.
The source and resource files for the game side scrolling platform adventure game "Keith Goes Painting" which is written in java uisng the Light Weight Java Games Library (LWJGL)