DC Evolution provides images for games and applications for the Sega Dreamcast.
A powerful network security tool, easy, safe and totally free.
BrazilFW is a mini Linux distribution designed to be used as a Firewall and Router that runs easily on older computers. An old PC running BrazilFW is much more powerful and efficient than commercial software for routing in offices and residences running on a "powerful" computer. BrazilFW is based on Coyote Linux, which was designed by Joshua Jackson who discontinued Coyote Linux in version 2.24 in August 2005. In that same month comes on the scene BrazilFW Firewall and Router (BFW) with version 2.24, which is led by "Claudio" and "Marcelo - Brazil", running only on floppy disks, and being 2.30.1 the last version with this support . The following versions, as well having automatic detection of network cards, only run on large capacity media, such as hard disk (HD). Versions in Development: * 2.33.x: Uses kernel 2.4.x and is developed by Marcinho Samurai. * 3.x: Uses kernel 4.x and is developed by WoshMan
Cryptic Allusion Dreamcast-related development: KallistiOS, Ghetto Pong, etc.
A collection of developer tools for game-making on and for the Nintendo DS, including (but not limited to) content uploader, 2D game engine with sound, level and sprite editor.
A homebrew video suite for game consoles
A homebrew software suite for video game consoles developed to help in the evaluation of upscalers, upscan converters, line doublers and of course TV processing of 240p video. The Wii and Dreamcast versions have modes for 480i and 480p evaluation as well. It has tests designed with the processing of 240p signals in mind, although when possible it includes other video modes and specific tests for them. These have been tested with video processors on real hardware and a variety of displays, including CRTs and Arcade monitors via RGB. As a secondary target, the suite aims to provide tools for calibrating colors, black and white levels for specific console outputs and setups. Current platforms are: Sega Genesis (Mega Drive), Sega CD (Mega CD), PC Engine/Turbografx-16, Super CD-ROM2/CD-ROM2, NES/Famicom, Super Nintendo/Super Famicom, Sega Dreamcast, Nintendo Wii and GameCube.
A MMORPG Game Engine Writted in Monogame GL full C# Very easy to make a game. With simple Level Editor. Whit cross-plattform Server on .NET Core Tecnology Build your Cross-Platform Game whitout programming! Aviable for Xbox one, PS4, Android, iOS and more platform. Try Live Demo: http://www.makingitalia.net/MireWEB/ Project are migrated on Mire Engine. See Updated at: http://www.makingitalia.net/mire/
glBSP is a DOOM nodes builder for OpenGL.
glBSP is a DOOM nodes builder specially designed for OpenGL source ports. This version supersedes glBSP v2.24.
An open-source Phantasy Star Online server for *nix
Sylverant is an open-source server for the Phantasy Star Online series of games by Sega, written primarily for Unix-like operating systems. Sylverant has at least partial support for most versions of Phantasy Star Online, from the Network Trial for the Dreamcast through Blue Burst for Windows.
Drivers, firmware and cross dev tools for the Commodore 64 Retro Replay, RRNet and MMC64.
Projekt Files für den Eigenbau von (Modellbahn) Elektronik. Hinweis: Die auf dieser Homepage vorgestellte Software, Schaltungen und Layouts können für den privaten Gebrauch frei genutzt werden, eine kommerzielle Verwertung bedarf einer schriftlichen Genehmigung
Pimpmobile is a high performance sample-based music playback engine mainly targeting the Nintendo Game Boy Advance. This project has moved to GitHub: https://github.com/kusma/pimpmobile
Run Linux on the Playstation 2
Kernelloader is a free bootloader for PS2 Linux and other Playstation 2 operating systems. Loading can be done by "Action Replay Media Player", by "memory card exploit", by "FMCB" or any other homebrew loading method. If you downloaded the latest Linux Live DVD, you need to run the online updater to be able to play Youtube videos.
Simple utility to convert PNG to JPEG
png2jpeg is a simple command-line image converter from PNG to JPEG.
3D-Accelerated open-source DOOM engine
As a continuation of the EDGE Project, hyper3DGE gives the end-user more power from the most advanced alternative DOOM engine - combined with portability to most systems, including game consoles.
WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
The Network-Integrated Multimedia Middleware (NMM) is a flow graph based multimedia framework that allows to create distributed multimedia applications: local and remote multimedia devices or software components can be combined.
Game backup loader for Wii and vWii
USBLoaderGX is a GUI for Waninkoko's USB Loader, based on libwiigui. It allows listing and launching Wii games, Gamecube games and homebrew on Wii and WiiU vWii mode. Its interface, based on the official theme from Nintendo Wii, is easy to use and perfect for kids and all the family. A lot of options are available and directly editable from the loader's interface. Installation : ----------------- 1. Extract latest revision to your /apps/ folder https://sourceforge.net/projects/usbloadergx/files/latest 2. If you want a channel on your console, and/or want to "return to" the loader when exiting a game: Download the forwarder for your console: * Wii: http://sourceforge.net/projects/usbloadergx/files/Releases/Forwarders/USB%20Loader%20GX-UNEO_Forwarder_5_1_AHBPROT.wad * vWii: http://sourceforge.net/projects/usbloadergx/files/Releases/Forwarders/USB%20Loader%20GX-UNEO_Forwarder_5_1_AHBPROT_vWii%20%28Fix%29.wad Then, install it with a wad manager.
Free 32/64/16-bit multi-platform Pascal and Object Pascal compiler
A 32/64/16-bit Pascal compiler for Win32/64/CE, Linux, Mac OS X/iOS, FreeBSD, OS/2, Game Boy Advance, Nintendo NDS and DOS; semantically compatible with Delphi, Borland Pascal and Mac Pascal (partially) with extra features, e.g. operator overloading.
yaSSL, or yet another SSL, is an embedded ssl library for programmers building security functionality into their applications and devices. yaSSL is highly portable, and runs on standard as well as embedded platforms(QNX, ThreadX, VxWorks, Tron) yaSSL is still available but no longer being developed. Current development on the same project continues under wolfSSL. Visit yaSSL Home above for the latest stable release.
Nintendo 64 Emulation for the XBOX
Surreal64 Community Edition is the continuation of oDD and Lantus' Surreal64 project from Surreal64 XXX. It includes XBOX port's of three existing emulators for Windows. These are: 1964, PJ64, and UHLE.
A cross-platform interpreter for many point-and-click adventure games
ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt games) and many more. The project mailing lists have been moved to http://lists.scummvm.org The project tracker has been moved to https://bugs.scummvm.org
A SaveGame & Mii Manager for the Wii
A Savegame/Mii extractor and installer for the Wii by Dj_Skual. The GUI is done with LibWiiGui by Tantric and sources from WiiXplorer and USB Loader GX.
Dreamcast port of the NXEngine
OpenXDK is an Open Source, Free, Legal Xbox Development Kit. OpenXDK is being developed to facilitate hobbyist and "homebrew" coding for the Microsoft Xbox and providing a free alternative to the official Microsoft XDK.
MicroLua brings Lua on the Nintendo DS for easy programming
MicroLua brings the programming language Lua on the Nintendo DS for easy and fast development of beautiful homebrews! Based on brunni's µLibrary, µLua is a Lua interpreter featuring fast drawings and many important functionalities. You can exploit your Nintendo DS with the simplistic yet powerful Lua language! On your cartridge, MicroLua is a NDS executable that shows as its frontend a great graphical shell from which you can explore your cartridge and run Lua scripts written for µLua. µLua already benefits from an impressive collection of homebrews, from a complete and expandable MicroLua IDE to enjoyable games, produced by an active and helpful community.