Game backup loader for Wii and vWii
USBLoaderGX is a GUI for Waninkoko's USB Loader, based on libwiigui. It allows listing and launching Wii games, Gamecube games and homebrew on Wii and WiiU vWii mode. Its interface, based on the official theme from Nintendo Wii, is easy to use and perfect for kids and all the family. A lot of options are available and directly editable from the loader's interface. Installation : ----------------- 1. Extract latest revision to your /apps/ folder https://sourceforge.net/projects/usbloadergx/files/latest 2. If you want a channel on your console, and/or want to "return to" the loader when exiting a game: Download the forwarder for your console: * Wii: http://sourceforge.net/projects/usbloadergx/files/Releases/Forwarders/USB%20Loader%20GX-UNEO_Forwarder_5_1_AHBPROT.wad * vWii: http://sourceforge.net/projects/usbloadergx/files/Releases/Forwarders/USB%20Loader%20GX-UNEO_Forwarder_5_1_AHBPROT_vWii%20%28Fix%29.wad Then, install it with a wad manager.
Game Editor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone
XMTuner allows you to access the Sirius|XM Satelite Radio streams on your UPnP media player. It supports a variety of devices, such as the Xbox 360, PS3, Nintendo Wii, D-Link DSM-320 (and similar), smartphones, internet-capable receivers and TVs.
RDP, VNC and Port-fowarding over a pure HTTP/HTTPS protocol.
Follow us on Twitter http://twitter.com/VNCSara PLEASE WATCH THIS SPACE. I'M PREPARING FOR THE NEXT RELEASE. VNC Sara has been designed to replace paid for services such as PC Now and GoToMyPC. It allows you to run a server which will allow you to port-forward through firewalls and proxy’s all using standard HTTP & HTTPS protocol. There is a web application that allows you to VNC or RDP out of the box with no complex set-up.
An open-source Phantasy Star Online server for *nix
Sylverant is an open-source server for the Phantasy Star Online series of games by Sega, written primarily for Unix-like operating systems. Sylverant has at least partial support for most versions of Phantasy Star Online, from the Network Trial for the Dreamcast through Blue Burst for Windows.
SuperWikia-Navigator: The SuperWikia End User Interface
SuperWikia-Navigator is the main U/I for SuperWikia Alpha, a space building environment IDE and 3D interactive wiki. Built using PSD files, it is currently being retrofitted for QT and rebuilt in C++. The wiki is a general PHP/MySQL application migrated from MediaWiki and is boosting its browser plugin campaign for Internet Explorer, Firefox and Chrome.
MicroLua brings Lua on the Nintendo DS for easy programming
MicroLua brings the programming language Lua on the Nintendo DS for easy and fast development of beautiful homebrews! Based on brunni's µLibrary, µLua is a Lua interpreter featuring fast drawings and many important functionalities. You can exploit your Nintendo DS with the simplistic yet powerful Lua language! On your cartridge, MicroLua is a NDS executable that shows as its frontend a great graphical shell from which you can explore your cartridge and run Lua scripts written for µLua. µLua already benefits from an impressive collection of homebrews, from a complete and expandable MicroLua IDE to enjoyable games, produced by an active and helpful community.
A techonogically advanced engine using C++ and ASM as languages.
A techonogically advanced engine using C++ and ASM as languages, with improved performance and a almost virtually infinite triangle count support, even on slower and older machines. It haves a full shader system, physics system (DOE Based), 100% physically correct lightning and colour grading, and supports various popular formats in 3D modelling and gaming scene. It was previously under a heavy eula policy, but now is under GPL because of internal problems.
Implementation of a K-System meter according to Bob Katz specifications.
Hexed for Freedos 1.1
This is source code and executable to HexEd program for FreeDOS, MS-DOS, and Linux
Un RPG con batallas en tiempo real desarrollado en C++ usando las librerías SDL.
A C# XNA game mimicking the style of more traditional Final Fantasy games. Builds for PC and XBox360.
A Tic Tac Toe game for the GBA
A Tic Tac Toe game for GBA I made as one of my university course project.
Free MMORPG in spanish created with Unity3D Engine / MMORPG gratuito en español creado con Unity3D.
Moddable 2D Fighter for Sega Dreamcast
A moddable 2D fighter for the Sega Dreamcast video game console. It allows users without programming experience to create new characters and games with relative ease. 1000 characters are nowhere near enough to describe the awesomeness of this engine, so make sure to check out the Web Site (hosted here at Source Forge) for more info. Some quick technical specs: - 60 frames per second (Dreamcast standard: 30fps) - Screen Resolution: 640x480 (Dreamcast standard: 320x240) - Max Character resolution: 256x256 (DC standard: ???) - Frames usable: ~1000 for both characters - Completely modifiable - Support for paletted and/or TrueColor sprites - Easy to pick up and play, easy to mod for, but hard to master (both!) - CD quality audio - Optimized for the Sega Dreamcast
A minimal port of Spelunky to the NDS
Text-based adventure game
Text-based adventure game; can you find enough magic rings and incriminating documents to indict and retire all the politicians before your HP runs out?
Supersonic is a rhythm-based musical video game where the player must hit targets along a path as accurately as possible.
Portable Pokémon Mini Emulator
Portable emulator for Pokémon-Mini. Last version: 0.60 (16 June 2015) Check Wiki for platform dependencies and other information.
This project workspace will be used to store thevoddb.org different projects and plugins.
Set of tools for the Sony PSP (tm).
Set of tools for the Sony PSP (tm) for fixing and testing parts of the system.
My WxWidgets Applications
An Tetris clone in OpenGL and 3D which is controlled by the Nintendo Wiimote Controller.
Brain Reclaim is a C#/XNA implementation of the N-back memory task. It features player-friendly gameplay, smooth difficulty adjustment, and thousands of unique games.