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A C# XNA game mimicking the style of more traditional Final Fantasy games. Builds for PC and XBox360.
Use Boost C++ libraries in your PSP programs.
Brainf*** compiler is a compiler for the esotheric Brainf*** language. One day it will run on many different platforms and generate optimized machine code. Currently works unter GNU/Linux (i386) and MS Win32.
For 70 years, ACM has helped computing professionals like you to be their most creative, connect to peers, and see what’s next, and inspired them to advance the profession and make a positive impact. It’s why we show up every day. It’s in our DNA. We believe in constantly redefining what computing can and should do. ACM offers the resources, access and tools to help you invent the future. Join ACM! Be creative. Stay connected. Keep inventing.Sponsored Listing
Bricks is an open source operating system for game consoles. It currently supports gba, nds, ngc, ps2, psp, ps2 and i386.
BTS is a Build Template System designed for building packages for th common packing systems in use by current distributions based on a single XML package description. We are finally restarting development after a long break due to NeOS work.
Just a C/C++ test project to learn GIT, SVN, KDiff processes.
Fast Haar-like object detection develop to CELL processor based plataform. This is reimplementing stump based algorithm of OpenCV library.
Low-latency high speed hybrid framework-library for utilizing the IBM Cell processor SPE units (PS3, QS20) to carry out computational tasks. Provides some DSP tasks such as FFT and complex MAC. Thread-safe and easily extensible with new arithmetics tasks
Type and do/generate/get product creator, customizable
Software suite that is a framework for developing projects. CountessMod provides logging, ipc and other services needed by complex programs. The first project built on CountessMod is LinuDent, a dental front office management program.
A techonogically advanced engine using C++ and ASM as languages.
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CthughaNix is the reincarnation of Cthugha-L, a Linux port of one of the first audio visualization software packages, known as "An Oscilloscope On Acid".
Cyclone is a cross-platform game engine developed from DirectX 9 PC's and the Microsoft Xbox games console
A group of headers that nakes Dreamcast Network programming easier.
This is a Dreamcast Mappy playback library that uses the Dreamcast's PVR.
DRINKS is a set of smart web-based widgets.
ThousandEyes extends visibility across corporate networks as well as the public Internet, helping to solve issues from the branch through MPLS links and SIP trunks to service provider networks. Simulate pre-deployment capacity, monitor detailed performance metrics and see how QoS settings impact call quality.Sponsored Listing
DSgf is an SGF file editor on the Nintendo DS platform for GO board game players.
GUI Library for Nintendo DS Homebrew Application based on the devkitArm toolkit.
DotNet3D is an open API and foundation library for implementation by .NET-based 3D engines that allows usage with the Visual3D.NET (www.visual3d.net) platform and Visual3D Architect runtime development environment.
Game system emulators that run on the .NET/XNA frameworks. Allows games to run in the .NET/XNA framework that were originally developed for another platform. Currently has Space Invaders and limited NES (Nintendo Entertainment System) support
The source code in this project is a conversion of NeHe OpenGL lessons to use Parallax (kos-ports) instead of OpenGL. NOTE: These lessons are 1 number behind the NeHe OpenGL lessons. For example, Lesson 2 for NeHe would be Lesson 1 for PLX.
Dungeon Master Nintendo DS port (for playing DM, CSB and DM2 on NDS)
ENG is a cross-platform event/object based SDL engine designed to manage many common application subsystems and to integrate the various input devices of handheld computers.