42nd Floor - Evolution Simulation
TO DOWNLOAD ANTIPRISM GO TO: http://www.antiprism.com/download Antiprism is a set of programs for generating, manipulating, transforming and visualising polyhedra.
fast paced, arcade-style, top-scrolling space shooter
You are captain of the cargo ship Chromium B.S.U., responsible for delivering supplies to our troops on the front line. Chromium B.S.U. is a fast paced, arcade-style, top-scrolling shooter. It uses OpenGL for graphics, and OpenAL for sound effects.
Conquest is a Unix/C port of a real-time, multi-player space warfare game that was originally written in RATFOR for the VAX/VMS platform by Jef Poskanzer and Craig Leres. Conquest development is now being done on GitHub at https://github.com/jtrulson/conquest/ No further commits will be made to the sourceforge repo.
RPG Action Game that takes a satirical look into the life of a fictional IT professional working in a corporate Cube Farm. The game engine is written in C++.
The epler project's main intention is to provide a library with bindings to C++, and eventually C, Python and Fortran for manipulating, analyzing and visualizing large datasets. Building frontends on top of this isolated library is also planned.
FDS and Smokeview Development has moved to http://fire.nist.gov/fds please update your bookmarks.
The main goal for this project is to create a plugin for Banshee Music Player that will allow people to view their album cover images in 3D mode like Coverflow does it for iTunes.
A remote interface and API for OpenGL3
An OpenGL service, a socket protocol for communicating with it, and a library implementing a simple application framework using this protocol.
Simple simulator of monoatomic gas.
The program allows to simulate and visualize the behaviour of monoatomic gas in 2D. The main feature of the programm is that simulation is performed using direct simulation of particles motion and collisions (i.e. all particles collisions are taken into account).
Gearborne is a futuristic, first-person real-time strategy game. Control your vehicles from the Command Module or jump into the fight by directly controlling your robots.
Glutmaster is a set of platform-independent classes that wrap GLUT in a C++ object model.
Bundle Adjustment Graph Visualisation
A simple OpenGL ES viewer of Bundle Adjustment (BA) graphs. This is a tool, useful with SLAM ++.
The RoboCup Team of Shanghai University (aka. Strive Team) is now devoting itself to the Humanoid League Contest. Many features like machine vision, pace generation, speech cognition, etc. of the humanoid robots is rising here in the following years.
KaarPux - Linux/GNU/GNOME build from source
KaarPux is a Linux distribution, where everything is build (automatically) from source. KaarPux is aimed at developers who want to build and explore a Linux distribution, where they have complete control over the build process.
Lamia or Lamia Engine is the modern generation free distributable and open source game engine for creating computer games for several prevailing software platforms and very maybe hardware platforms either.
Mono.Xna is an open-source implementation of Microsoft XNA using The Tao Framework for cross-platform rendering through OpenGL, SDL and Mono.
Nelit2E is an 3D arcade game sequel of Nelit3D. It's fully free game (MIT License)
This is a WebGL engine it's inspired from the Ogre3d engine
Universal, platform independet, scriptable, networking game engine with physics and sound support.
Project moved to own repository
Second Symthium Server
Scrupp is a cross-platform 2D engine which uses SDL and OpenGL for visualization. It is controlled by external Lua scripts. The core supports various image, sound, music and font formats. The hard work is done by plugins written in Lua.
stay true no matter the cost lvl up and fight whatever u like whenever u like
This program written in C/C++ will construct a triangluated surface from a set a 3d contour points using the OpenGL API, GLUT and GLUI libraries.