2T3E: T3E: The Terrible Three A soon to be video game
A Crossplatform OpenGl Gui for a Accelerometer (via USART/Atmega).
The project deals with the development of a graphic engine and a framework for game development in C++! In this context a test game, based on the engine, should be developed too. The devoloped programs should run on Linux and Windows because they both su
This is a game written in C++, based on the popular slime series. This is slime volley ball, except with a third dimension. Unfortunately, until this project goes beta, only two people are allowed to contribute to the code.
The aim of this learning project is to develop a 3D terrain editor and especially a garden one with a real time viewer. The challenge is to succeed to make the 3D engine and the GUI during 1 working month.
This Game was made by JOGL and Java It's pure 3d tank game and easy to operate. This open source project was done by Chinese people Charles.Ding, hope you like this game. The source is in the dist files.
This project consists of a 3D File Manager and a 3D Window Manager system, both developed using C and OpenGL.
This program lets you prepare, display and analyze mathematical functions in 3D OpenGL using specified options like: plot area, degree of accuracy, speed of rotation etc.
The 3D Toolkit provides algorithms and methods to process 3D point clouds. In includes automatic precise registration (6D simultaneous localization and mapping, 6D SLAM) and other tools, e.g., a fast 3D viewer, plane extraction software, etc.
OpenGL/SDL, cross compatible, real-time 3D/4D fractal viewer and generator.
42nd Floor - Evolution Simulation
4-Dimensional Cell Simulator (4DiCeS) is a framework on hybrid (stochastic and deterministic) modeling and simulation of (whole) cell environments in 4D. The framework may incorporate any reaction and diffusion algorithms applicable in a 4D grid layout.
AniDam is a 3D animated Dam.
A4Fighter is a FPS made with paper planes
Cross platform Space-based MMORPG: spaceship construction using basic bricks of structural elements with infinity modularity. Space exploration and trading, factory building, spaceship and weapon creation, development of guilds and politics.
This project is A Mitochondrial OxydoReduction Simulation System. It consists of two linked projects: a program for displaying and analysing large biomolecular systems (Floral) and a multi-agent simulator for biomolecular oxydoreduction systems (AMORSS).
AONX is an alternative implementation of the Argentum Online MMORPG, wich has the classic features of a virtual world: guilds system, magic system, combat system, 21 skills, a world of more than 150 maps, towns, dungeons, races, professions
New 32-bit Atari computer clone. Virtual machine running on top of your favorite operating system. Faster than any Atari compatible machine ever made, with better graphics and more memory. That is ARAnyM.
An RTS engine intended for user-produced rules, AI, and media modules (mods). Thus, sound and flexible design are priorities.
Abysmal is a project that aims to recreate an engine for System Shock 1 and Ultima Underworld that can run those games with the original data files.
3D fast-paced dodge/shoot-'em-up, created using friendly, portable technologies such as Python and OpenGL. Originally conceived and developed in one week for first ever PyWeek challenge.
An arcade-style racing game, in the style of the old Rollcage series of games. Fast, gravity-defying cars, fancy weapons, large, mindbending tracks and the inability to stop playing are what we're aiming for.
A fast, unobtrusive and modern cross-platform GUI toolkit. Agar fully exploits hardware acceleration where available, but also supports simple frame-buffer interfaces. Agar is stand-alone and easily portable to new platforms and graphics systems.
Cross platform tower defence game, writing on QT4 and OpenGL with full game editor and powerfull engine will be multiplayer tower-defender game in future