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UNIX/LINUX and legal homebrew software on the xbox360 gaming console
An effort towards porting Linux and related open source operating systems to the Xbox 360. Another goal is to write homebrew applications with a legal and free SoftwareDevelopmentKit consisting of the Library (LibXenon) and the appropriate cross-compiler toolchain (Xenon-Toolchain).
You can get informations and Source-Code on the following Pages:
Wiki: http://www.free60.org
Forum: http://www.libxenon.org
Source Code: https://github.com/Free60Project
This is a collection of libraries contained : Shared memory allocation, configuration script processor, containers (trees, lists, queues, stacks), file system abstraction, network library, timers/threads, Image library, Display libraries, and more.
SuperWikia: The Runtime/Realtime Environment for Codesmiths
The SuperWikia Alpha 1.0 application is an IDE specifically developed for 3D and graphic content. Its built upon the Unity foundation and incorporates various libraries from Komodo IDE, wxDevC++, CodeBlocks, QT Creator and other applications.
Its Realtime purpose is an IDE (codesmith developer access), its Runtime (U/I) function is as a space building simulator, operating in conjunction with the SuperWikia 'Navigator' user interface to simulate space economics and fleet operations. It...
several vaguely related projects worked on by me: a 3d engine with a javascript-like scripting language (pdsys); an older scheme dialect (vmsys); ... (2009-04-28: I have been gone for years, may try to put up some newer stuff...).
LSCR is a compilation of helping resources for software development in Assembly language under Linux. It includes system calls reference for kernel 2.6+, FASM include files, example applications, and some utilities.
libosdk stands for operating system development kit, which is simply a library containing low-level architecture dependent assembly procedures you can use to develop your own os without using assembly language or even know about it.
This is the SoftwareDevelopmentKit ( SDK ), for the Handheld gp32 (gamepark) Gameconsole. It will help you develop Software for your gp32, and provides a lot nice coding examples for beginners. This SDK is written from scratch from Mirko Roller.
The Cocoon Adaption Kit is a NetKernel module which enables the use of Cocoon Components (Generators, Transformers, Serializer, Actions) from within the NetKernel XML Application Server.
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The extensor, is a assembly of programs and independent libs (-
nostdinc) at the moment for DJGPP, but thought for others GCC-i386. By means of this kit it is possible to construct a operating
systems or a program boot from the BIOS (i386 embedded syste