Showing 17 open source projects for "pixel plus ui"

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  • 1
    AssaultCube Reloaded

    AssaultCube Reloaded

    A fun realistic multiplayer free-and-open-source first-person-shooter!

    ACR is a fun realistic multiplayer free-and-open-source first-person-shooter! This project has moved to GitHub. A mirror of releases is here.
    Downloads: 18 This Week
    Last Update:
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  • 2
    CYLTabBar Controller

    CYLTabBar Controller

    iOS UI module library for adding animation to iOS tabbar items

    It is an iOS UI module library for adding animation to iOS tabbar items and icons with Lottie, and adding a bigger center UITabBar Item. One line of code to implement Lottie animation TabBar, support middle with + sign. The TabBar style comes with a red dot corner mark and supports dynamic refresh. One line of code supports Lottie animation TabBar style. This library is independent of your business codes which only needs two array parameters to be passed. PlusButton can be deleted dynamically...
    Downloads: 0 This Week
    Last Update:
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  • 3
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS X, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can be...
    Downloads: 0 This Week
    Last Update:
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  • 4
    BSDBuild
    A self-contained and portable build system derived from the traditional 4.4BSD system. It implements Bourne configure script generation, concurrent building and it can compile IDE project files. It is portable to most operating systems and make flavors.
    Downloads: 0 This Week
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  • 5
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 6
    The UT library is intended to simplify and present a uniform interface across some common platforms to commonly required features that often have platform-specific APIs on those platforms. Presently, the target platforms are Windows, Linux, and Mac.
    Downloads: 0 This Week
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  • 7
    SIO2 SDK 3D Game Engine iPhone Azusa DDE
    Project is to maintain the open source tree for the Azusa Derived Distribution Edition of the SIO2 SDK v1.4 Game Engine Free Ed., previously distributed by sio2interactive.com in the book by Tony Mullen, "3D for iPhone Apps with Blender and SIO2."
    Downloads: 0 This Week
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  • 8
    The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
    Downloads: 0 This Week
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  • 9
    A set of VNC servers and viewers which have been stripped down and run only from the commandline. The applications have a consistent, albeit minimal, UI on all platforms. Designed to be used as components in group collaboration products.
    Downloads: 0 This Week
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  • 10
    Trixul is an XML and JavaScript GUI toolkit that supports MacOS X, Linux, and Windows directly via Cocoa, Gtk+, and .NET. JavaScript code can call C++ components directly. Please visit the project web page (www.trixul.org) for additional information.
    Downloads: 0 This Week
    Last Update:
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  • 11
    OpenExposition is a library for automatic construction of user interfaces. After specifying variables/methods that should be exposed, the library automatically generates graphical (FLTK, Cocoa), programmatic (Python, MAX/MSP), and speech-based UI.
    Downloads: 0 This Week
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  • 12
    The AUGUI framework is a set of classes to be used to ease development of custom Carbon edit views for Mac OS X Audio Units. The classes are based on the HIFramework and on the AudioUnit SDK provided by Apple. Support for Cocoa UI is being added.
    Downloads: 0 This Week
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  • 13
    WebKitJava allows to embed Apple's WebKit's WebView GUI Element into Java's java.awt.Frame
    Downloads: 0 This Week
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  • 14
    Uzoo is a platform/UI independent clone for SoriBada which is the overwhelming killer-app for sharing mp3 files in Korea. This project will implement opensource protocol libraries, GUI applications for many platforms including Cocoa(Aqua), Curses, Qt.
    Downloads: 0 This Week
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  • 15
    With CapApbility you take your Web Application and create a Desktop Application that can run offline on Linux, Windows and MacOSX.
    Downloads: 0 This Week
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  • 16
    A replacement manager for the BOINC software on Mac, written to use native UIs and yield better control.
    Downloads: 0 This Week
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  • 17

    SimKit

    The Objective-C Interactive Simulation Abstraction Layer

    SimKit(because GameKit was taken) is designed to allow quick and easy cross platform abstraction away from platform dependant drawing and physics libraries. The APIs provide a generic way to make common calls for drawing, animating, and otherwise manipulating 3D entities, as well as shading and texture information.
    Downloads: 0 This Week
    Last Update:
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