Showing 3 open source projects for "interactive physics"

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  • 1
    Cocos2D-ObjC

    Cocos2D-ObjC

    Cocos2d for iOS and OS X, built using Objective-C

    Cocos2D-ObjC is a framework for building 2D games, demos, and other graphical/interactive applications for iOS, Mac and tvOS. It is based on the Cocos2D design, but instead of using Python it uses Swift and / or Objective-C. Integrated with Chipmunk physics engine (Served as an extension). Tile Map support. Orthogonal, Isometric and Hexagonal. Parallax scrolling (Served as an extension). Motion Streak (Served as an extension).
    Downloads: 1 This Week
    Last Update:
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  • 2
    BRFlabbyTable

    BRFlabbyTable

    Bouncy and distorded table view cells, available on Cocoapods

    BRFlabbyTable is an Objective-C library that adds a fun, interactive "flabby" animation effect to UITableView cells. It enhances user experience by adding physics-based feedback when scrolling through table views.
    Downloads: 0 This Week
    Last Update:
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  • 3

    SimKit

    The Objective-C Interactive Simulation Abstraction Layer

    SimKit(because GameKit was taken) is designed to allow quick and easy cross platform abstraction away from platform dependant drawing and physics libraries. The APIs provide a generic way to make common calls for drawing, animating, and otherwise manipulating 3D entities, as well as shading and texture information.
    Downloads: 0 This Week
    Last Update:
    See Project
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