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Attempt of a portable cross-language object-oriented benchmark . So far supporting C++, Objective-C, and Java. Support for Smalltalk, CLOS, CSharp, and Eiffel is in development.
Developping for MacOS X, you needed a XML parser while you're programing using the Cocoa (Objective-C) environement??
We thought of you, here comes some frameworks to do the job!!!
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Project Steam Weasel is the "code name" for a MacOSX only turn based strategy game in development. The game is intended to be multiplayer by email. By design it is modular, most of the games features are provided by modules.
One default module is an Open
The Coconut Library is an Objective-C class library
for PC-UNIX systems and MacOS X.
This library is designed to develop software which works unix systems and MacOS X. And depends on Cocoa library for MacOS or Cacao library for unix systems.
SenseTalk is an exceptionally readable scripting language in the xTalk (HyperTalk) family. This Project serves as a home for SenseTalk-related OpenSource projects. Although SenseTalk itself is not OpenSource at this time, some extension modules are.
libFoundation is a library that provides an almost complete implementation of the OpenStep specification plus many other extensions that can be found in the newer versions of MacOS X Foundation.
Objective-C wrapper library for GTK+. Tries to be true to the spirit of
Objective-C, and also wants to be a little higher level than most GTK wrappers.
Oh, and we're raving OO addicts... ;-)
This library is an Object Oriented API designed to build a OpenGL ES 2D / 3D scenes.
The code was wrote in ANSI C, it is cross platform and designed at the begging for iOS applications. At the moment the source can be compiled at almost any platform.
Leafpile is a Z-code interpreter, a Java implementation of the Z-machine virtual machine used for running Infocom/Inform interactive fiction story files. Leafpile seeks complete compliance with the Z-machine Standards Document 1.0.
iPhone Sqlite Persistence for Objects is a project to enable applications developed with the official iPhone SDK to persist and retrieve business objects to and from an SQLite data file. Works with both the iPhone or iPod Touch.
Open source ink APIs for a number of platforms, including Java and Objective C/iPhone. OpenGL or Java2D rendering. A replacement for Microsoft's API for the most common functions, including capture, selection and rendering. Efficient.