Showing 13 open source projects for "iphone game engine"

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    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
    Downloads: 3 This Week
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  • 2
    tls SNI injector iOS  Public Free Server
    TCP Over SSL Tunnel TCP Over SSL Tunnel is a free SSL tool with SNI Host (Spoof Host) support ( SSL Injector ). ## License This project includes some open-source components. This software is sold as a proprietary product. A license to use this software is granted only to those who have completed the payment process. For full license terms, please refer to the [Proprietary-License](./LICENSE) file.
    Downloads: 2 This Week
    Last Update:
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  • 3

    NxCube

    mGSTEP port of the Cube game engine

    NxCube is a port of the Cube game engine to mGSTEP.
    Downloads: 0 This Week
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  • 4
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    3SUM aims to provide a powerful 2 to 3D programmable environment that allow editing several kind of contents and linking the relationships among Objective-C type. 3SUM sits on the top of AP3 framework which consit of 3D screen graph Objective-C API, C++ geometry math classes, basic mesh implementations, raster compositor and thread managements. AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed...
    Downloads: 0 This Week
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  • 5
    Rainbow Land

    Rainbow Land

    Board game for iPhone

    Two wizards fight to control Rainbow Land. Change your color to get more land.
    Downloads: 0 This Week
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  • 6
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 7
    A multiplayer space simulation game.
    Downloads: 0 This Week
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  • 8
    SIO2 SDK 3D Game Engine iPhone Azusa DDE
    Project is to maintain the open source tree for the Azusa Derived Distribution Edition of the SIO2 SDK v1.4 Game Engine Free Ed., previously distributed by sio2interactive.com in the book by Tony Mullen, "3D for iPhone Apps with Blender and SIO2."
    Downloads: 0 This Week
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  • 9
    A simple 2D iPhone engine containing classes that make common OpenGL graphics tasks easier.
    Downloads: 0 This Week
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  • 10
    iSDGE
    iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.
    Downloads: 0 This Week
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  • 11
    Cobel Engine will be a good game engine allow user to create quality 2D scrolling game such as Castlevania , Metroids and if possible , adventure game like Sierra adventure games.
    Downloads: 0 This Week
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  • 12

    SimKit

    The Objective-C Interactive Simulation Abstraction Layer

    SimKit(because GameKit was taken) is designed to allow quick and easy cross platform abstraction away from platform dependant drawing and physics libraries. The APIs provide a generic way to make common calls for drawing, animating, and otherwise manipulating 3D entities, as well as shading and texture information.
    Downloads: 0 This Week
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  • 13

    CMGDK

    CM Game Development Kit

    The CMGDK is an game engine useable in C++11. It is completely cross-platform, using OpenGL Core 3.3(need DSA,VAB) and OpenAL.
    Downloads: 0 This Week
    Last Update:
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