Showing 15 open source projects for "delphi code source"

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  • 1
    CocoaLumberjack

    CocoaLumberjack

    A flexible logging framework for Mac and iOS

    CocoaLumberjack is a fast & simple, yet powerful & flexible logging framework for macOS, iOS, tvOS and watchOS. First, install CocoaLumberjack via CocoaPods, Carthage, Swift Package Manager or manually. Then use DDOSLogger for iOS 10 and later, or DDTTYLogger and DDASLLogger for earlier versions to begin logging messages. Carthage is a lightweight dependency manager for Swift and Objective-C. It leverages CocoaTouch modules and is less invasive than CocoaPods. As of CocoaLumberjack 3.6.0,...
    Downloads: 2 This Week
    Last Update:
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  • 2
    Realm

    Realm

    Mobile database: a replacement for Core Data & SQLite

    Realm’s mobile database is an open source, developer-friendly alternative to CoreData and SQLite. Start in minutes, port your app in hours, and save yourself weeks of work. Available for Swift, Objective-C, Java, Kotlin, C#, and JavaScript. Realm’s object-oriented data model is simple to learn, doesn’t need an ORM, and lets you write less code. Realm’s local database persists data on-disk, so apps work as well offline as they do online. Realm is fully-featured, lightweight, and efficiently uses...
    Downloads: 1 This Week
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  • 3
    Doxygen
    Doxygen is a JavaDoc like documentation system for C++, C, Java and IDL.
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    Downloads: 14,085 This Week
    Last Update:
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  • 4
    Gps Cell Phone Tracker

    Gps Cell Phone Tracker

    Tracks IOS and Android cell phones

    THE ORIGINAL GPS TRACKER - Version 7.0.0 A complete GPS tracking system featuring newly rewritten iOS, Android, and PHP/JS server components with modern code practices. Track mobile devices in real-time with customizable update intervals, background tracking, and a responsive web interface supporting multiple map providers. This major update includes: - Complete Kotlin rewrite of the Android client - New Swift/SwiftUI iOS client - Modernized PHP/JS server with clean architecture...
    Downloads: 25 This Week
    Last Update:
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    Connect your GitHub, GitLab, Bitbucket, or Azure DevOps account to start scanning your repos for free.

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  • 5
    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
    Downloads: 4 This Week
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  • 6

    DTDS

    Data Type Definition System

    DTDS is a system of definition of data types for unification of information exchange with use of different Samond Classes Library functions and for generation of source texts based on the completed data type definition
    Downloads: 0 This Week
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  • 7
    open-dis

    open-dis

    Open-DIS implements the IEEE DIS protocol in multiple languages.

    An open source implementation of the Distributed Interactive Simulation (IEEE-1278) standard in C++, C-Sharp, Objective-C, Java, Javascript and XML. Example applications including sending and receiving native DIS traffic, X-Plane plugin, and WebSocket/Javascript/WebGL applications. See the individual code directories for each package of interest. This project is inactive and has migrated to a GitHub project at https://github.com/open-dis
    Downloads: 4 This Week
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  • 8
    HWSensors

    HWSensors

    All information from hardware sensors on your Mac

    HWSensors is a software bundle that includes drivers and applications that allow you to access information from hardware sensors available on your Mac. FakeSMC is an open source SMC device driver/emulator developed by netkas (http://netkas.org/). NOTE: FakeSMC & Plugins starting from v915 provide additional sensors information to HWMonitor then running on Macs. By installing FakeSMC on real Mac you should consider you know what you are doing and how to recover your system if something...
    Downloads: 35 This Week
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  • 9
    TPlayer

    TPlayer

    media player focused on GPU acceleration

    a fast multimedia player using ffmpeg to decode, opencl to do fft on audio and opengl to render. same code is also hosted at https://gitorious.org/tplayer/
    Downloads: 0 This Week
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  • 10
    Appacts

    Appacts

    Appacts Open Source Mobile Analytics Platform

    Appacts was designed and developed with user in mind, leaving old style analytics services behind and starting fresh. We’ve looked for a way to empower our users by presenting data to them in a quick summarised view. We are here to make analytics exciting, engaging and more importantly productive, so you can make right decisions quickly.
    Downloads: 0 This Week
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  • 11
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 12
    http://sugartin.info http://gamedev.sugartin.info
    Downloads: 0 This Week
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  • 13
    This is the source code for the Oregon State University Tree Tour application as of December 2010.
    Downloads: 0 This Week
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  • 14
    OrderedDictionary combines functionality of NSMutableArray and NSDictionary on one unique class. Based on original code of Matt Gallagher, we expand and want to continue expanding the functionality of this powerfull new class.
    Downloads: 0 This Week
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  • 15
    cocoa.php

    cocoa.php

    Cocoa framework for PHP

    cocoa.php is a set of PHP classes which emulate some of the features of Objective-C's Cocoa (or GNUStep) framework. The project is in its VERY early stages at the moment. My initial motivation was to provide enough functionality to read and write property list files - the aim being to make it very trivial to exchange data between a real Cocoa application and a web-based API. Code in the project was written from scratch and the only the names of the classes and methods are the same...
    Downloads: 0 This Week
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