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ABANDONED: The version currently in development is NOT compatible with the latest release and CANNOT be used separately from Cheb's Game Engine (not available yet).
I am planning to release Chepersy 2 as a separate project someday, but it will not be compatible. I am truly sorry, but there were too many unstable hacks, I failed to reproduce their behavior.
The future version will support 64-bit Intel and ARM platforms, will support fpc 3.x and will be based on reference counting...
atominsa is a Bomberman-like game, playable in story mode and multi (on screen or networked) up to 8 players. Its gameplay is as close as possible to Atomic Bomberman. An OpenGL engine provides the 3D board and many visual effects.
The FireBlade Script Interpreter is a very easy-to-use interpreter with an own language for simple purposes. It was initially written for the particle engine FireBlade, but became stand-alone.
Siege of Avalon : Open Source is an attempt to keep this great isometric RPG game alive by continuing development on it. Our aim is to create a SDL version of the engine that will work on Win32, Linux and where ever Pascal compilers and SDL are supported.
Mutis is a Delphi port of the Lucene Search Engine. Provide a flexible API for index, catalog and search text-based information with great performance. Excelent for implement custom search engines, researching, text retrieval, data mining and more.
A mutli-purpose script engine that aid in the development of uncompiled scripts; including PascalScript, BasicScript, CPPScript, and JScript. ScriptEVAL uses an integrated syntax-highlighting editor for the script creation.
This project is intended to create a High quality, cross-platform Module playback engine that can be used for any Object Pascal compiler (Delphi, Kylix, Free Pascal) to playback MOD, S3M, XM & IT files in your programs.
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Motor Yoda is a 2D directx based engine for develop games as: tile based, isometric(2D) games, RTS, RPG, etc.
The engine purpose is to eliminate the hard work of reinvent the wheel for common task as map loading and displaying, sprite and particle syste
The game which based on the ideas from original "Elite". There will be no improvements in graphics, but i'll do the unique scripting engine which allows anyone to write mission/mission packs, add ships, weapons, etc...
Soccer manager with many new features, 2D/3D match engine, it will be released under GPL for Windows and Linux. OSM will include built-in database viewer/editor. Also all world leagues will be in. Over 50 statistics per player.
Using Delphi to write a complete Isometric Engine and Editor and to port it to Kylix upon it's release.
Features...
1. Cross-platform Isometric game engine and editor.
2. Full OO game object inheritance model so objects can be handled...
Arcade Game about plane. This game based on "Shootiah Engine"(fork of "Battle Scene Engine") - cross-platform game engine. Sorry, for no downloads. We have some troubles with content copyrights. You are 3D ot Texture atrist? Join us!
Pascal binding for the Irrlicht Engine.
The Irrlicht Engine is an open source high performance realtime 3D engine written in C++ and now available for Pascal. It is completely cross-platform, using D3D, OpenGL and its own software renderer.
Reporting library for Delphi 5-7 and C++ Builder 5-6
Features:
- Similar to MS Excel workbook;
- Preview window;
- Embedded script engine (Microsoft Active Scripting used);
- Aliases;
- Report template designer;
- End user can edit the ready to print report;
- Unlimited report size;
- Exports.