Showing 8 open source projects for "mingw-gcc440"

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  • 1
    Ada Class Library

    Ada Class Library

    Ada Class Library - an object orientated library for Ada.

    Text search and replace. Scripting (small tool programs). CGI scripts. Execution of external programs (incl. I/O redirection). Garbage Collection. Extendended Booch Components. CD-Recorder
    Downloads: 41 This Week
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  • 2

    The cartesian programming language

    A functional programming language

    Cartesian is a pure functional programming language, wrapped in an imperative and object oriented layer. The main goal is to separate both worlds and to have some very clean and well defined interfaces. This project is the reference implementation of the language, as an interpreter. The interpreter's goal is not performance.
    Downloads: 0 This Week
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  • 3
    XdevL
    XdevL is a powerful cross-platform C++ Object and Plug-In Oriented programming framework which helps you developing Games or device oriented applications. The whole system can be extended using additional Plug-In's which makes it extreme flexible.
    Downloads: 0 This Week
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  • 4
    apugg

    apugg

    A C++ plugin library

    apugg is an object-oriented plugin loading library written in pure C++. It is designed to be usable across platforms, and adding support for new styles of plugins is done by simply inheriting a library class.
    Downloads: 0 This Week
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  • 5
    Windows Extension (WE)
    The Windows Extension (WE) is an encapsulation of Windows API. The distinct features of WE are: 1. C++ interface; 2. simple interface for common usage, but advanced usage; 3. low coupling degree; 4. no framework, no pattern.
    Downloads: 0 This Week
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  • 6
    The EXT Library is set of various useful classes, templates and macros that extend functionality provided by ISO C++ (ext sub-library), standard C and C++ library (lib), to abstract parts of Windows API (win) and access PE file resources (res).
    Downloads: 0 This Week
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  • 7
    GWT is an flexible and object-oriented 2d game engine. It uses Code::Blocks and is based on SFML2 to give the ability to port your code to multiple platforms. With the integrated all-in-one tool for game resources it's possible to develop games in a short time. And it's open source! (license coming soon) Status: planning phase
    Downloads: 0 This Week
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  • 8
    This is an easy to use and extensible rules engine written in C# for .NET and Mono.
    Downloads: 0 This Week
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