Showing 12 open source projects for "game crysis 2"

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  • 1
    Reality Factory 2 is a next-generation game authoring suite. It combines a flexible, fully scripted game development environment powered by Python with the Ogre3D engine, and supports all major desktop operating systems.
    Downloads: 0 This Week
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  • 2
    This project is a platform for creating and/or playing games. It's based on a framework that allow everybdy to create or use every module. For example if there is a 2D game, you can use it with a native 2D impl or an SDL impl or any other renderer.
    Downloads: 0 This Week
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  • 3
    Hinge3D is an component based message system developed for rapid game prototyping, game development and game design testing. Is has semi automated multithreading and uses different open source projects as codebase, like Ogre3D,OIS,Lua and Boost.
    Downloads: 0 This Week
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  • 4
    Monster is a scripting language designed for game development. It is object oriented, type safe, bytecode-compiled, easily merged into existing engines and especially designed to facilitate user-generated scripts. Homepage: http://monsterscript.net
    Downloads: 0 This Week
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  • 5
    SleekIce is an easy to use game engine used to write games in Java. This will allow a game programmers to devote more time and thought to their game content rather than how to make the game work.
    Downloads: 0 This Week
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  • 6
    deeSDK is a game development kit for developing strategy turn based games in java. Will provide support for graphics, unit management and AI.
    Downloads: 0 This Week
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  • 7
    SAGE stands for Simple Asynchronous Game Engine and is an attempt to implement a multithreaded game engine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.
    Downloads: 0 This Week
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  • 8
    A library and set of components specifically engineered (but not restricted to) electronic game development.
    Downloads: 0 This Week
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  • 9
    This project is just a simple exploration of object oriented design patterns. Our project begins with a Conway Game of Life program, applying patterns where possible. The eventual goal of this project is to develop a reusable library of patterns.
    Downloads: 0 This Week
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  • 10
    The 'Nameless Allegro Engine' is a several layers of C++ abstraction. It is intended to abstract the entire game development process all the way from Allegro to the finished game.
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  • 11
    This is a Visual Game Editor built to support editing of biowares award winning games. Starting with DA:O
    Downloads: 0 This Week
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  • 12
    Object oriented cross platform and API game engine.
    Downloads: 0 This Week
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