Showing 215 open source projects for "tiny-core-plus"

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  • 1

    UDatCtrl

    Small C++ lib includes container types with auto memory management

    My purpose is to create relatively small but functional library, that implements commonly used data structures like smart pointers, arrays and matrices. These classes should (if it's possible) look like 'normal' pointers or arrays but also should realize simple memory managemnets with reference counting and some additional functionality. I'm going to create lite-weight and handy interface for some scientific and engineering calculations instead of some monsters like MATLAB or etc. I'm not...
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  • 2
    Data Structure & Algorithm Library(DSAL)
    The Data Structure & Algorithm Library (DSAL) is a library of classical data structure and algorithm.
    Downloads: 0 This Week
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  • 3
    Easy2D is an object oriented game library that makes possible writing 2D tile-based games with speed and ease. It encapsulates common tasks found in these games, such as: tile maps, animated sprites, bitmap fonts, etc., and is written in C++ using SDL.
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  • 4
    sof
    SOF (Service Oriented Framework) helps software developers to develop component based software.
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  • 5

    Controlled Variables

    controlled_vars.h to always work with valid variables

    The Controlled Variables project is a set of header files for C++ developers. These files allow you to create controlled variables instead of using bare int, float, long, etc. Controlled Variables ensure you always use initialized variables. The project includes the generator. (IMPORTANT: If you're here just to get the header files, go to the Download area and get the file ending in _header-x.y.z.tar.gz as the other one is just the program used to build those header files!)
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  • 6
    An eclipse plug-in used to plan software development projects based on RUP, with risk analysis, scheduling and activity distribution. PLUS extract from use case diagrams created by Jude (http://jude.change-vision.com).
    Downloads: 0 This Week
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  • 7
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
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  • 8
    Vector File Parser is a library for parsing the data from swf, svg, ai, and possibly other vector files. By sub-classing the base render class, the data can be passed to any rendering system for display.
    Downloads: 0 This Week
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  • 9
    The EXT Library is set of various useful classes, templates and macros that extend functionality provided by ISO C++ (ext sub-library), standard C and C++ library (lib), to abstract parts of Windows API (win) and access PE file resources (res).
    Downloads: 0 This Week
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  • 10
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  • 11
    libebt provides simple, elegant, human readable backtraces for C++ applications via the RAII (resource acquisition is initialisation) idiom.
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  • 12
    Dieser Parser, soll arithmetische Ausdrücke, die als String vorliegen, ausrechnen, bzw. diverse Funktionen darauf anwenden können. Bis jetzt kann er nur Audrücke wie "4^(5+2)-23*4/cos(3)" ausrechnen. er unterstützt auch vergleichsoperatoren
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  • 13
    QsT SQL Tools - ORM system based on Qt 4.6.0 (and higher) to improve programming databases with Qt. QST has a little functionality to make simple SELECT, INSERT, UPDATE, DELETE and EXEC queries. It uses PostgreSQL but can be ported for other language
    Downloads: 0 This Week
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  • 14

    NTmatrix C++ Matrix Class

    A C++ matrix class for easy matrix manipulation

    A C++ matrix class for creating matrix objects and easily performing elementary operations between matrix objects including addition, subtraction, multiplication, transposition, and trace.
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  • 15
    A C++ library wrapping the standard ODBC C calls with many checks and using exceptions any time an error is detected.
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  • 16
    C++ production ready implementation of Scott Seely's Simple SOAP RPC code. OS neutral, HTTP transport, XML validation, envelope parsing, RPC dispatching, extendable data types, fault generation and a extendable test suite useful for release validation. Now builds on newer versions of Linux.
    Downloads: 2 This Week
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  • 17
    GWT is an flexible and object-oriented 2d game engine. It uses Code::Blocks and is based on SFML2 to give the ability to port your code to multiple platforms. With the integrated all-in-one tool for game resources it's possible to develop games in a short time. And it's open source! (license coming soon) Status: planning phase
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  • 18
    Designed to be a simple and easy to use object oriented API to use and convert ,to and from, the PNG and animated PNG file formats. With and without the APNG patch for the PNG library so ad oculos can dropped into any program without issues.
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  • 19
    Prop is a pattern matching language based on C++. It implements algebraic datatypes, pattern matching and rewriting, and generates C++ code as output.
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  • 20
    Based on boost. Thread:mutex-condition queue and map,ACE style thread and Glib style thread pool, loop task. Memory:memory pool. COM:COM object invocation. Language:compiler lexical and grammar analysis. Network:epoll reactor.
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  • 21
    Object oriented reusable software classes designed to be used to construct larger software projects developed in multiple software languages.
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  • 22
    Reality Factory 2 is a next-generation game authoring suite. It combines a flexible, fully scripted game development environment powered by Python with the Ogre3D engine, and supports all major desktop operating systems.
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  • 23
    The Scriptable Core Data (SCD) framework will help adopting developers make their Core Data Document-based applications AppleScriptable. SCD was announced and demo'ed at Chicago Cocoaheads/CAWUG, 2007 Oct 09. AKA: "AppleScript on Rails". Help needed!
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  • 24
    This is a recursive AVL that I wrote up in a few hours. I didn't like how my previous one worked so I decided to rewrite it. This was the project that really set my mind into recursive thinking.
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  • 25
    PapaFactory is a header-only C++ library providing three generic abstract factories. The library is licensed under the Boost software license which allows incorporation into propriety software.
    Downloads: 0 This Week
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