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GCSTL is a port of the C++ Standard Template Library to the C programming language. This library is for developers that desire the functionality of lists, stacks, queues, sets, or maps when using the C programming language.
Component (library, framework) refactoring may affect existing applications, where the client code used previous component versions. Our tool preserves applications binary-compatible by generating an adaptation layer out of change history.
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Lightweight include files adding reflection capabilities to C++. Generates SQL queries and serialization routines. STL-style iterations over class members. Compile-time / run-time reflection. Based on templates and meta-programming.
The project contain c# classes library and Java class library that implement the GeoRSS specification 1.2,by Joe hu at MapWindow software lab,Idaho State University
Autofetch automates adding association prefetches to object queries. Prefetch is an optimization to reduce the number of round-trips to an object store. Autofetch is designed to integrate with different object persistence technologies such as Hibernate.
A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
This educational software simulates an Ad-hoc network with AODV algorithm, it uses a high level view and only works in Routing layer. it has a user-friendly graphical user interface and has been written in java language.
The Simple Object-Oriented Game Library is basically a simplification of SDL with some nifty features. SOOGL is used in a C++ course at Mälardalen University (http://www.mdh.se) and is mainly intended for beginners.
BeanReader is a tool that uses annotations on Java classes to extract objects from XML documents. The annotations indicate (using XPaths) where in the document the object's properties are represented.
PHPOP, or POP for short, is an open source web application framework for fast and efficient scripting and serving of your websites and Internet applications.
Simplifed All Gaming Graphical User Interface (SAGGUI). Project aimed towards simplifying inclusion of GUI elements in games. Graphical backends include: Allegro,SDL,and OpenLayer. Font backends include: FreeType. Easily extensible to any other system.
A very simple and easy to use command line argument parser library for .NET C# console applications. No need to read any documentation - just look at the provided example that you can also use as a template. The library has only 4 methods.
A domain framework based on PHP5, XML and XSLT. The framework is implemented in two layers. A domain layer implemented as a OO state masching, for flow control, and GUI manipulation.
A system layer for interaction width the DB, and storing env. variables
"Siberia types" is a member of the "Siberia Rich Client Platform" plugins environment. It's a plugin that define the basic bean types that can be managed on a Siberia based software for manipulating strings, numbers, booleans, urls and collections.
`parsehtml.php` is a HTML parser written in PHP. It should be pretty fast and can even cope with invalid HTML input.
Additionally a function is provided to indent HTML code properly.
BITXml is an open xml based protocol for Machine to Machine communications. BITXml is both language and "transport" agnostic and covers all the requirements of a generic M2M telemetry & control application. For more info www.bitxml.org