A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
This 2D sceletal animation libary supports OpenGl and the DirectX renderer. The code is completely written in c++ and uses tinyxml and the standard Library. There is also an editor being developed with gtkmm alongside the libary.
Open States Machines Designer is a Eclipse RCP based graphical editor for UML States Machines diagrams. It provides functionalities like Import/Export as XML and States Map Compiler Files, Code generation with SMC, UML validation rules...
The Simple Object-Oriented Game Library is basically a simplification of SDL with some nifty features. SOOGL is used in a C++ course at Mälardalen University (http://www.mdh.se) and is mainly intended for beginners.
SleekIce is an easy to use game engine used to write games in Java. This will allow a game programmers to devote more time and thought to their game content rather than how to make the game work.
Gnumler is a "mapping framework". It is able to generate Hibernate xml mapping using a GUI, importing data from database or creating it via the embedded editor. It was born as a thesis project at Politecnico di Milano.
Intrepid is an object-oriented 2D game programming library written in C++ utilizing OpenGL and SDL that takes care of the low-level programming involved in making 2D games.You can create nearly every kind of 2D game. Comes with collision-detection, phy..
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
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SAGE stands for Simple Asynchronous Game Engine and is an attempt to implement a multithreaded game engine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.
NORS 4 is a complex redaction system (CMS). Features: WYSIWYG editor, arcticles publishing, comments, web pages, categories, RSS channels, static URL generating, article searching...
This is the Goliath Adaptive WEB Application Engine Documentation
This is the Goliath Adaptive Documentation Project.
Goliath-Adaptive is a fully functional WEB Application Engine / RAD Tool that include several functionalities:
* Integrated Development Environment (IDE),
* Complete Framework with standarized DB Access libraries, Dynamic Forms creation
* Several Plug-ins for importing and exporting data, email, data conversion, database management
* Simplified Content Management System with WYSIWYG HTML/CSS editor
* Javascript framework with easy...
UBIQLIPSE is a plug-in for Eclipse that provides a WYSIWYG editor for the creation of UIQ 2.1 GUIs. UBIQLIPSE maintains an XML model of the GUI and converts this model into Symbian C++ code on demand, using an existing tool developed by Symbian.
A relational database record editor/viewer which automatically links tables and gives users options for link fields. Allows editing of all tables and records in the database. Based on PEAR's DB_DataObject_FormBuilder.
This project is just a simple exploration of object oriented design patterns. Our project begins with a Conway Game of Life program, applying patterns where possible. The eventual goal of this project is to develop a reusable library of patterns.
The 'Nameless Allegro Engine' is a several layers of C++ abstraction. It is intended to abstract the entire game development process all the way from Allegro to the finished game.
Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
GAEM stands for Graphical Adventure tiny-Engine for Mobiles. Its main use is to read some text files and images and generate the game. It's being developed in J2ME under CLDC/MIDP environment.