This project is created to permit the usage of a more-stable, easy to use MaNGOS object-oriented Massively Multiplayer Online Role-Playing Game Server (MMORPGS). It doesn't include unreviewed changes, so it may look more feature-less than MaNGOS.
A C++ class that implements a Lua state. Load Lua scripts into an instance of this class, and use intuitive methods from your C++ code to access and manipulate the Lua script environment.