Showing 6 open source projects for "lua-cjson"

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  • 1

    Empact Foundation Class Library

    Cross-platform C++ library for use as a default application framework.

    ...Features include: * Threading & synchronization * Socket programming: SSL, NanoMsg & ZMQ * File I/O utilities: zlib, ini, yaml * Native Database access: MySQL, SQLite, BerkleyDB, Postgre, REDIS and ODBC * Built-in mini XML parser; optional EXPAT, LIBXML and MSXML support * Network protocol stack: HTTP, FTP, SMTP, POP3, SOAP, XMLRPC * Scripting languages: Perl, Python, JavaScript, VBScript, Java, Lua, TCL, Squirrel * Cloud Computing: AWS * Encryption: OpenSSL * Platforms: Linux/Posix, Windows, Arduino * Over 500+ highly reusable classes. 4000+ fully documented functions. Follow the 'Wiki' link above to explore everything about the framework.
    Downloads: 1 This Week
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  • 2
    Reality Factory 2 is a next-generation game authoring suite. It combines a flexible, fully scripted game development environment powered by Python with the Ogre3D engine, and supports all major desktop operating systems.
    5.0 out of 5 stars 2 Reviews
    Downloads: 0 This Week
    Last Update:
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  • 3
    LuaNotify is inspired on many libraries that do event dispatching, like py-notify, GSignals, QT event system, wxWidgets event system, etc. Making easier to implement lua software using Notifier/Observer pattern.
    5.0 out of 5 stars 1 Review
    Downloads: 0 This Week
    Last Update:
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  • 4
    Property/configuration mechanism for high-performance C++ applications. Similar to but more flexible than Java properties. Property settings provide type safety, expressive error messages and full-featured expressions. Based on the Lua language.
    Downloads: 0 This Week
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  • 5
    This project is created to permit the usage of a more-stable, easy to use MaNGOS object-oriented Massively Multiplayer Online Role-Playing Game Server (MMORPGS). It doesn't include unreviewed changes, so it may look more feature-less than MaNGOS.
    Downloads: 0 This Week
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  • 6
    A C++ class that implements a Lua state. Load Lua scripts into an instance of this class, and use intuitive methods from your C++ code to access and manipulate the Lua script environment.
    5.0 out of 5 stars 1 Review
    Downloads: 0 This Week
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