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GWT is an flexible and object-oriented 2d game engine. It uses Code::Blocks and is based on SFML2 to give the ability to port your code to multiple platforms.
With the integrated all-in-one tool for game resources it's possible to develop games in a short time.
And it's open source! (license coming soon)
Status: planning phase
Designed to be a simple and easy to use object oriented API to use and convert ,to and from, the PNG and animated PNG file formats. With and without the APNG patch for the PNG library so ad oculos can dropped into any program without issues.
Based on boost.
Thread:mutex-condition queue and map,ACE style thread and Glib style thread pool, loop task.
Memory:memory pool.
COM:COM object invocation.
Language:compiler lexical and grammar analysis.
Network:epoll reactor.
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Reality Factory 2 is a next-generation game authoring suite. It combines a flexible, fully scripted game development environment powered by Python with the Ogre3D engine, and supports all major desktop operating systems.
CPPSERV is an application server/servlet container providing Servlet-like API in C++ and CSP (C++ Server Pages) compiler. Currently Apache-2.0 and ligttpd web servers are supported.
This is a recursive AVL that I wrote up in a few hours. I didn't like how my previous one worked so I decided to rewrite it. This was the project that really set my mind into recursive thinking.
PapaFactory is a header-only C++ library providing three generic abstract factories. The library is licensed under the Boost software license which allows incorporation into propriety software.
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The Chilon Library is a C++0x utility library. The most advanced parts are a command-line argument parser and a parser generator library based on parsing expression grammars with built in AST generation abilities.
The "gc" language is a script language with c++ grammer and c++ class library . The gaiasle is a set of script language framework . It has some new ideas about soft development ,specially about web server programs .
Quick application (Qa) is a set of customizable Qt objects which can be used as a base to quickly developp an application. It pre-implements standard functionalities such as open/save mechanism, recent files, internationalization, etc.
Tested, portable, standard C++ source code for policy based log stream, configuration data, external string table, field-delimited strings and text file reader. BSD license. Templated for use with any valid instantiation of std::basic_string.
These classes are useful for signal processing in Matlab or C++. They bring together tools and methods which may be used interchangeably for Matlab and C++. Their initial use is in conjunction with work towards my degree at UC Berkeley.
X-VR 2 is a C++ framework, currently it features an RDBMS layer, a Network layer, Platform abstraction layer, Math utility classes and Multi-threading. The framework has been designed to be portable across differen Unix flavors.
That project aims at providing a framework for SOCI (http://soci.sourceforge.net), so as to ease the packaging and delivery processes, allowing to deliver packages for a great number of Linux distributions, as well as for other Unices and MS Windows.
Cross platform object oriented stack programming language. This general purpose RPN language works in terminal (running scripts), can be used to develop graphic applications, run as a CGI under web servers or embeded in other applications.
The Property Set Library (PSL) is a template-based C++ container library providing value observation, event calling, garbage collection, serialization, object persistence, reflection, thread-safety and other accompanying features.
ScriptDev2 is an extension to the Massively Multiplayer Online Role-Playing Game Server - MaNGOS. ScriptDev2’s purpose is to provide small-scale scripts for use within MaNGOS and to provide developers information on how to work with modular application