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Intel® Mobile Platform SDK 1.3 covered by BSD license, enables developers to build mobile-aware applications. It provides a set of libraries and runtime components, and programming interface, common across Windows and Linux platforms.
Jeto is a flexible, advanced platform and operating system based on the ECMA CLI standard (ECMA-335). It strives to incorporate new ideas and concepts.
VSMap3D is an OpenGL universe explorer for Vega Strike universes. So far it features: route planning, system/sector selection, faction ownership visualization
A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
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Simplifed All Gaming Graphical User Interface (SAGGUI). Project aimed towards simplifying inclusion of GUI elements in games. Graphical backends include: Allegro,SDL,and OpenLayer. Font backends include: FreeType. Easily extensible to any other system.
The Simple Object-Oriented Game Library is basically a simplification of SDL with some nifty features. SOOGL is used in a C++ course at Mälardalen University (http://www.mdh.se) and is mainly intended for beginners.
Here is a repository of libraries automatically generated by Patlac::Xml2cpp software.
All of these libraries are c++ translation of their respective xsd schema. They include classes with accessors, saxparser with iteration mode and xml serialization.
Open and cross compilant C++ Library, threading, mutexes,events, Callbacks, Xml Serialization, XML parser and generator , and a powerfull C++ code profiler. All the code is well documented and lots of examples are avalaible, easy to use.
Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
OpenBASIC is a modernized programming derived from the syntax of QBasic, QuickBasic, and FreeBASIC, yet has most (if not all) of the Object-Oriented features of C++, as well as the portability of that language coupled with Allegro for graphics routines.
Aikido is an interpreted, multithreaded, object oriented prototyping and scripting
language. It has a familiar syntax that is similar to C++ and Java, but
has features found in other languages such as Pascal and Perl.
WT eases AJAX-style web development by providing web developers an UI development library similar to traditional UI libraries. It features various commonly used widgets, signal/slot event handling, AJAX-like RPC, OO development, and SVG/VML graphics.
An IDE which have a extendable core and a flexible, layer-based code editor. By default the application can be used as a simple ascii text editor but it can be easily changed to an IDE. The previous version of this tool was 'Freddy' (freddy.sf.net).
wxPCRE is a cross-platform PCRE C++ wrapper that is built for use with wxWidgets. It was engineered to be a direct 'drop-in' replacement for wxRegEx (the native regular expression library). This is a pcre wrapper implementation wxWidgets style.
Intrepid is an object-oriented 2D game programming library written in C++ utilizing OpenGL and SDL that takes care of the low-level programming involved in making 2D games.You can create nearly every kind of 2D game. Comes with collision-detection, phy..
GOTT (GUI on transparent technology) is a highly portable and extensible widget toolkit and development framework written in C++ which aims towards good design and clean programming style while being open for all changes.
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
This project encompasses a group of Linux API library bindings targeting the Common Language Runtime, as defined by ECMA335 and ISO/IEC23271. These bindings allow access to many popular F/OSS libraries from managed code. Examples: X11, HAL, Ogg and more.
Sort, filter and aggregate lists of business objects without all the boring code! This library provides a powerful "view" approach to data binding .NET objects to user interface controls.
CRel is an object relational data store for C programs. Based on a
structure data specification in XML or autogen, it generates code to
store and access the data object. It supports indexing, constraints,
memory management and serialization.
The Mandragora World Engine is a C++/Python engine which allows the easy creation of programs, including applications, simulations, and games. Able to load and run specific program modules. Will handle objects, graphics, sound, physics, GUI, and even AI.
SAGE stands for Simple Asynchronous Game Engine and is an attempt to implement a multithreaded game engine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.
C++ based container/plugin manager that loads plugins from libraries and starts them at runtime. By default it provides a ThreadPool, Socket classes (ServerSocket, Socket ,Multiplexor)and a minimalist HTTP Parser. Container is configured using xml.