Open Source Linux Object Oriented Software - Page 38

Object Oriented Software for Linux

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  • 1
    QueueReaders are persistent, stateful server-like objects, without sockets. Clients queue requests for later processing. Based on Offsiders, uses flexible object-oriented message passing. Useful for coordinating the activity of system components
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  • 2
    Quick application (Qa) is a set of customizable Qt objects which can be used as a base to quickly developp an application. It pre-implements standard functionalities such as open/save mechanism, recent files, internationalization, etc.
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    QBOOM: a PHP5 based object model (OM) for the QuickBooks (QB) accounting system via SOAP calls to the Remote Data Connector (RDC) for QB. Currently The SOAP interface to QB works, the object models are in the planning stage.
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  • 4
    The Qwik project is aimed to support the development of the Qwik content management system. This Qwik project includes, besides the Qwik cms, also the Qwik Works platform: small standalone applications supporting the Qwik content management system.
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  • 5
    RAM Library
    Tested, portable, standard C++ source code for policy based log stream, configuration data, external string table, field-delimited strings and text file reader. BSD license. Templated for use with any valid instantiation of std::basic_string.
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  • 6
    A Desktop Agenda written in Ruby to manage personal contacts.
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  • 7
    RB ReportPage is a RealBasic class to simplify generating reports. This project provides a GUI based layout method using the RealBasic IDE. Designed to support a single page printout this project is best suited for invoice style reports.
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  • 8
    A relational database record editor/viewer which automatically links tables and gives users options for link fields. Allows editing of all tables and records in the database. Based on PEAR's DB_DataObject_FormBuilder.
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  • 9
    A Java library supporting automatic RMI wrapping of non-remote objects. All development is accessible by CVS, incl. releases/versions.
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  • 10
    RPGWorldModel is an object-oriented, abstract framework for creating world models for RPG/MMORPG games. It contains both high level, abstract objects as well as some basic implementation, but most important, it allows extentions to be made by developers!
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  • 11
    Raistlin is a fork of the "retired" Apache Merlin/Avalon projects. Raistlin is a Service Oriented Architecture (SOA) container built upon the Java platform providing common features such as logging, dependency management, configuration, and deployment.
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    The goal of this project is to provide a set of Python bindings for the RakNet UDP network library version 3.0. RakNet-Python is implemented with the help of Boost.Python library and tries to mimic RakNet's original C++ interface.
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  • 13
    Random Java utility classes 1. Prefix Trie based data structure 2. An indexed map (indexed by keys or values). 3. Main class that provides start/stop functionality for standalone apps. 4. File io api's based based on callback design.
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  • 14
    A project to develop and implement a Bluetooth J2ME framework that will assist in the creation of mobile multi-player games.
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  • 15
    Really Easy Java XML Binding (RE-JAXB) is a way to map XML to plain old Java objects and back to XML, without using beans, without external binding definitions, without manually mapping values, and without the use of XSD files.
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  • 16
    This is an Open Source Software Project consisting of an application program and a database.
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  • 17
    This is a recursive AVL that I wrote up in a few hours. I didn't like how my previous one worked so I decided to rewrite it. This was the project that really set my mind into recursive thinking.
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  • 18
    RedRoo implements a framework for defining and executing hierarchical state machines. As a Red Kangaroo jumps from place to place, RedRoo will transition your application from state to state feeding on the events you pass to it. So get jumping!
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  • 19
    .NET 2.0 reflection-to-cache-based library, with an ASP.NET UI generation feature. Uses Dynamic IL to generate VERY fast accessors to properties, and allows direct get and set of objects to controls that allow for their edit or display in ASP.NET forms
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  • 20
    RCL is a project to develop a new, better and more complete general-purpose, cross-platform class library for C++. The style is somehow influenced by the .NET class library, as this one is just the best I have seen yet.
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  • 21
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such as RelationalNode, RenderNode, and TransformNode can be used to create a complex hierarchy for rendering. Both update and render calls can selectively include or exclude specific components such as geometric details or lighting or texturing.
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  • 22
    Eclipse RCP (Rich Client Platform) tutorial plugin source code. This is intended for intermediate to advanced programmers.
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  • 23
    Simple but powerful Ruby-style collections and closures implemented with Java 5 features and fine object-oriented design.
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  • 24
    A gathering of reusable Java classes that I've found useful over the years, in a similar vein to Apache Commons.
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  • 25
    SAGE stands for Simple Asynchronous Game Engine and is an attempt to implement a multithreaded game engine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.
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