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Access Google's best plus Claude, Llama, and Gemma. Fine-tune and deploy from one console.
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Complex list management with an extremely versatile interface. Built-in sorting (with abstract variants), finding, iteration, and element manipulation. Supports const-interface elements. Transparent 'virtual array storage' (VAS) for large element types
A free Virtual Filesystem Browser written in Java. It can replace the standard java JFileChooser in applications that need to access local and remote files.
Aqueduct is a simple state machine library written in Java. Some programs can be described naturally as a state machine or a flowchart; this library is intended to simplify the development of such programs.
An implementation of the MIDP2 specification on top of Java SE, to make it possible to use the same development tools during most development phases of a MIDlet as for a normal Java SE application.
BITXml is an open xml based protocol for Machine to Machine communications. BITXml is both language and "transport" agnostic and covers all the requirements of a generic M2M telemetry & control application. For more info www.bitxml.org
Make AJAX/PHP avatar worlds on websites. Build visualized, real multi-user communities, fora and chat rooms. See your buddies wander around. From card games to virtual RPG worlds, DutchPIPE makes it possible. The future: interconnected DutchPIPE sites.
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jStates is a java library for easy state machine design and implementation.It uses XML to define states and state transitions. jStates is aimed at easy integration with desktop J2SE applications, Struts, Commons Validator, Web and other J2EE technologies
A small library that provides a powerful and container-less Dependency-Injection mechanism, via AspectJ and Groovy. If you are tired of reams of XML configuration files, managing complex factories and containers, this non-API solution may appeal to you.
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
Firebolt Network library (fnl) is a high level framework for network protocol implementations. You can implement your finite state machine oriented network protocol without messing with sockets. Define your states,events,transitions and you're ready.
C++ Virtual Object Networking Classes. This is a series of generic objects that can be 'linked' together and generic objects that can 'navigate' the networked objects. Supports: mapping, finding/path tracing.
Macro Scipting Language (MSL) is a light weight perl-like scripting language that is intended to be added to existing or new applications to provide macro support. It can also run standalone as well. The syntax is very close to perl and c.
TriOS - The Object Oriented Operating System, is the next generation operating system. Fully based on object orientation, it brings unique features to programmers and end users. Basically everything in TriOS is an object, even files and programs! Enjoy!!
Djarva - object language, compiler and virtualmachine
Djarva is object language inspired by Ruby and Java languages. Djarva project includes Djarva language, Djarva language to Djarva bytecode compiler and Djarva virtualmachine accepting Djarva bytecode. Whole solution is implemented in the Java language. Djarva compiler is based on JKIT (see http://homepages.ecs.vuw.ac.nz/~djp/jkit/).