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Set of scripts and class file(s) written in Python that builds upon the somewhat limited rhythmbox development API that communicates using DBUS, adding some very useful functionality that currently isn't available.
Various components for Zope3. Buildout recipe for integrating python eggs into Cocoa Xcode project builds. Proxy module to expose python objects as NSObjects, which additionally facilitates persistence using ZODB.
bocca is a text-based, scriptable, interactive development environment for SIDL/Babel-based development of mixed language C/C++/Fortran/Java/Python code. It manages source and build systems. Bocca automates creating SIDL/Babel code or CCA components.
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A python module for ultra simple handling of configuration files. Also useful for human readable data persistence. Flexible and simple.
Source and issue tracking now at:
https://github.com/DiffSK/configobj
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A C++ RAII ( Resource Allocation Is Initialization ) implementation of an automatic pointer/reference. Pointable/Referenced objects are handled in a manner similar to Python. Strives to have the simplest syntax possible.
WaterSnake is a classbased developing suite written in Python. It assumes that no programming knowledge is needed: the only thing you have to do is to decide the structure of what you want to manage and then manage it, in a Server/Client structure.
Design by Contract allows a programmer to document a function/class with statements describing behavior. Metacontract implements the PEP-0316 related to this feature for the Python language using meta classes.
The goal of this project is to provide a set of Python bindings for the RakNet UDP network library version 3.0. RakNet-Python is implemented with the help of Boost.Python library and tries to mimic RakNet's original C++ interface.
AALib/PyAALib - Asynchronous Action Library Project - The project is a Framework based on Pure Object Oriented Concepts to develop asynchronous communication between threads (thread safety) and external process. Platforms: Windows, MacOSX, Linux,Sola
Str is a C++ class that is designed to make strings almost as easy to work with as they are in languages like TCL or Python. The Str class has minimal outside dependencies, is implemented as a single source file, as is designed to be user-customized.
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.