Artridis is an OpenGL application meant to display wavefront objects in a 3D world.
The finality of this project is to be able to take "artistic" snapshot of this world.
This library is an Object Oriented API designed to build a OpenGL ES 2D / 3D scenes.
The code was wrote in ANSI C, it is cross platform and designed at the begging for iOS applications. At the moment the source can be compiled at almost any platform.